selected_tag:t="" bin_dump_file:t="" mission_settings{ atmosphere{ pressure:r=760 temperature:r=15 } player{ army:i=1 wing:t="t1_player01" wing:t="t1_player02" wing:t="t1_player03" wing:t="t1_player04" wing:t="t1_player05" wing:t="t1_player06" wing:t="t1_player07" wing:t="t1_player08" wing:t="t1_player09" wing:t="t1_player10" wing:t="t1_player11" wing:t="t1_player12" wing:t="t1_player13" wing:t="t1_player14" wing:t="t1_player15" wing:t="t1_player16" wing:t="t1_player17" } player_teamB{ army:i=2 wing:t="t2_player01" wing:t="t2_player02" wing:t="t2_player03" wing:t="t2_player04" wing:t="t2_player05" wing:t="t2_player06" wing:t="t2_player07" wing:t="t2_player08" wing:t="t2_player09" wing:t="t2_player10" wing:t="t2_player11" wing:t="t2_player12" wing:t="t2_player13" wing:t="t2_player14" wing:t="t2_player15" wing:t="t2_player16" } mission{ name:t="race_tanks_poland" level:t="levels/avg_poland.bin" type:t="domination" restoreType:t="attempts" optionalTakeOff:b=no campaign:t="pacific" environment:t="Day" weather:t="hazy" missionDebriefing:t="" missionBriefing:t="" killLimit:i=10 locName:t="[Tank race] Poland" chapter:t="test" timeLimit:i=30 gt_free_for_all:b=yes gt_race:b=yes raceForceCannotShoot:b=yes country_axis:t="germany" country_allies:t="ussr" difficulty:t="" openDiffLevels:b=yes tags{ } missionType{ _Dom:b=no _Conq:b=no _Bttl:b=no _Bto:b=no _v1_race_straight:b=yes _v1_race_inverted:b=yes _Flc:b=no _v2_race_straight:b=no _v2_race_inverted:b=no _Conq1:b=no _Conq2:b=no _Conq3:b=no _Conq4:b=no _Conq5:b=no _Conq6:b=no _DBttl:b=no _CnvA:b=no _CnvB:b=no _DBttlA:b=no _DBttlB:b=no _ArtDA:b=no _ArtDB:b=no } } cover_points{ } aiParams{ aiEffectivenessViscosity:r=90 effectivenessDistances:p2=2500, 7000 } spectator_points{ } briefing{ place_loc:t="" date_loc:t="" objective_loc:t="" music:t="action_01" } } imports{ } triggers{ isCategory:b=yes is_enabled:b=yes init{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=no } events{ initMission{ } } conditions{ missionNamePostfix{ postfix:t="_v1_race_straight" } } actions{ missionMarkAsRespawnPoint{ loc_name:t="missions/spawn_random" spawnEffect:b=no isAirfield:b=no isUnit:b=no offset:p3=0, 0, 0 isStrictSpawn:b=yes radius:r=-1 useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes target:t="spawn01" target:t="spawn02" target:t="spawn03" target:t="spawn04" target:t="spawn05" target:t="spawn06" target:t="spawn07" target:t="spawn08" target:t="spawn10" target:t="spawn11" target:t="spawn09" target:t="spawn12" target:t="spawn13" target:t="spawn14" target:t="spawn15" target:t="spawn16" target:t="spawn17" target:t="spawn18" target:t="spawn19" target:t="spawn20" target:t="spawn21" target:t="spawn22" target:t="spawn23" target:t="spawn24" target:t="spawn25" target:t="spawn26" target:t="spawn27" target:t="spawn28" target:t="spawn29" target:t="spawn30" target:t="spawn31" target:t="spawn32" team:t="Both" tags{ tank:b=yes } } } else_actions{ } } init_v2{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ missionNamePostfix{ postfix:t="_v1_race_inverted" } } actions{ missionMarkAsRespawnPoint{ loc_name:t="missions/spawn_random" spawnEffect:b=no isAirfield:b=no isUnit:b=no offset:p3=0, 0, 0 isStrictSpawn:b=yes radius:r=-1 useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes target:t="spawn_squad" team:t="Both" tags{ tank:b=yes } } } else_actions{ } } start_mission_straight{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ periodicEvent{ time:r=0 } } conditions{ missionNamePostfix{ postfix:t="_v1_race_straight" } } actions{ triggerDisable{ target:t="start_mission_inverted" } missionSetTimeSpeed{ speed:r=0.01 realtimeTriggers:b=yes } beginRaceMode{ checkAreaPrefix:t="area_" waypointsPrefix:t="area_" winners:i=1 doubleWaypoints:b=yes waypointScale:r=0.1 laps:i=1 respawnVerticalOffset:r=0 respawnForwardOffset:r=0 statisticsScreenAfterFinish:b=yes reverse:b=no tankRace:b=yes isPathClosed:b=no defaultTimeToDisableWeapon:r=60 } triggerEnable{ target:t="a_player_is_active_requirement" } unitSetProperties{ object:t="players_squad" targetableByAi:b=no cannotShoot:b=yes isImmortal:b=yes ignoreCollisions:b=yes } } else_actions{ } } start_mission_inverted{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ periodicEvent{ time:r=0 } } conditions{ missionNamePostfix{ postfix:t="_v1_race_inverted" } } actions{ triggerDisable{ target:t="start_mission_straight" } missionSetTimeSpeed{ speed:r=0.01 realtimeTriggers:b=yes } beginRaceMode{ checkAreaPrefix:t="area_" waypointsPrefix:t="area_" winners:i=1 doubleWaypoints:b=yes waypointScale:r=0.1 laps:i=1 respawnVerticalOffset:r=0 respawnForwardOffset:r=0 statisticsScreenAfterFinish:b=yes reverse:b=yes tankRace:b=yes isPathClosed:b=no defaultTimeToDisableWeapon:r=60 } triggerEnable{ target:t="a_player_is_active_requirement" } unitSetProperties{ object:t="players_squad" targetableByAi:b=no cannotShoot:b=yes isImmortal:b=yes } } else_actions{ } } a_player_is_active_requirement{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ periodicEvent{ time:r=0.1 } } conditions{ unitWhenStatus{ object_type:t="isActive" check_objects:t="any" object_marking:i=0 target_type:t="isAlive" check_period:r=1 object:t="players_squad" } } actions{ triggerEnable{ target:t="race_start_timer" } } else_actions{ } } race_start_timer{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=1 } } conditions{ varCompareInt{ var_value:t="start_timer_int" value:i=0 comparasion_func:t="notLess" } } actions{ varAddString{ value:t="@start_timer_int" digits:i=2 var:t="start_hint_id_str" } playHint{ hintType:t="custom" name:t="@start_hint_id_str" action:t="show" shouldFadeOut:b=no time:r=-1 priority:i=0 shouldBlink:b=no } varModify{ operator:t="subAB" value:r=1 var:t="start_timer_int" } varSetString{ value:t="hints/ffa_race_starts_in_" var:t="start_hint_id_str" } } else_actions{ missionSetTimeSpeed{ speed:r=1 realtimeTriggers:b=yes } unitSetProperties{ object:t="players_squad" ignoreCollisions:b=yes } unitSetProperties{ object:t="t1_player01" object:t="t1_player08" object:t="t1_player15" object:t="t2_player05" object:t="t2_player12" aerobaticsSmoke:i=1 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player02" object:t="t1_player09" object:t="t1_player16" object:t="t2_player06" object:t="t2_player13" aerobaticsSmoke:i=2 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player03" object:t="t1_player10" object:t="t1_player17" object:t="t2_player07" object:t="t2_player14" aerobaticsSmoke:i=3 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player04" object:t="t1_player11" object:t="t2_player01" object:t="t2_player08" aerobaticsSmoke:i=4 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player05" object:t="t1_player12" object:t="t2_player02" object:t="t2_player09" aerobaticsSmoke:i=5 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player06" object:t="t1_player13" object:t="t2_player03" object:t="t2_player10" aerobaticsSmoke:i=6 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player07" object:t="t1_player14" object:t="t2_player04" object:t="t2_player11" aerobaticsSmoke:i=7 persistentAerobaticsSmoke:b=yes } wait{ time:r=3 } playHint{ hintType:t="custom" name:t="" action:t="hideCur" shouldFadeOut:b=no time:r=-1 priority:i=0 shouldBlink:b=no } triggerDisable{ target:t="race_start_timer" } } } race_shooting_enabled{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ timeExpires{ time:r=10 } } conditions{ } actions{ unitSetProperties{ object:t="players_squad" cannotShoot:b=no } } else_actions{ } } } mission_objectives{ isCategory:b=yes is_enabled:b=yes phiphi_race_mission_objective{ is_enabled:b=no comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=50 scoreConst:i=100 scoreTime:i=400 team:t="Both" } onSuccess{ } onFailed{ } } } variables{ start_timer_int:i=20 start_hint_id_str:t="hints/ffa_race_starts_in_" } dialogs{ } airfields{ } effects{ } units{ tankModels{ name:t="t1_player01" tm:m=[[-0.160525, 0, -0.987033] [0, 1, 0] [0.987033, 0, -0.160525] [1782.2, 1112.21, 1629.85]] unit_class:t="germ_flakpanzer_38t_Gepard" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } armada{ name:t="t1_player02" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5724.86, 8811.1, 5155.61]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } squad{ name:t="players_squad" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-9342, 2080.5, 9153.15]] props{ object_marking:i=0 squad_members:t="t1_player01" squad_members:t="t1_player02" squad_members:t="t1_player03" squad_members:t="t1_player04" squad_members:t="t1_player05" squad_members:t="t1_player06" squad_members:t="t1_player07" squad_members:t="t1_player08" squad_members:t="t1_player09" squad_members:t="t1_player10" squad_members:t="t1_player11" squad_members:t="t1_player12" squad_members:t="t1_player13" squad_members:t="t1_player14" squad_members:t="t1_player15" squad_members:t="t1_player16" squad_members:t="t1_player17" squad_members:t="t2_player01" squad_members:t="t2_player02" squad_members:t="t2_player03" squad_members:t="t2_player04" squad_members:t="t2_player05" squad_members:t="t2_player06" squad_members:t="t2_player07" squad_members:t="t2_player08" squad_members:t="t2_player09" squad_members:t="t2_player10" squad_members:t="t2_player11" squad_members:t="t2_player12" squad_members:t="t2_player13" squad_members:t="t2_player14" squad_members:t="t2_player15" squad_members:t="t2_player16" } } armada{ name:t="t1_player03" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.1, 8811.1, 5144.65]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player04" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.34, 8811.1, 5133.69]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player05" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.57, 8811.1, 5122.73]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player06" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.81, 8811.09, 5111.77]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player07" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.05, 8811.09, 5100.81]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player08" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.29, 8811.09, 5089.85]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player09" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.52, 8811.09, 5078.89]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player10" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.76, 8811.09, 5067.93]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player11" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727, 8811.08, 5056.97]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player12" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.24, 8811.08, 5046.01]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player13" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.47, 8811.08, 5035.06]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player14" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.71, 8811.08, 5024.1]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player15" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.95, 8811.08, 5013.14]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player16" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5728.19, 8811.08, 5002.18]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player17" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5728.42, 8811.07, 4991.22]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player01" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5739.3, 8811.1, 5158.4]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player02" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5741.5, 8811.1, 5150.6]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player03" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5743.7, 8811.1, 5142.8]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player04" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5745.9, 8811.1, 5135]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player05" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5748.1, 8811.1, 5127.2]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player06" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5750.3, 8811.1, 5119.4]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player07" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5752.5, 8811.1, 5111.6]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player08" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5754.7, 8811.1, 5103.8]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player09" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5756.9, 8811.1, 5096]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player10" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5759.1, 8811.1, 5088.2]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player11" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5761.3, 8811.1, 5080.4]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player12" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5763.5, 8811.1, 5072.6]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player13" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5765.7, 8811.1, 5064.8]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player14" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5767.9, 8811.1, 5057]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player15" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5770.1, 8811.1, 5049.2]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player16" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5772.3, 8811.1, 5041.4]] unit_class:t="p-26a_33" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } area_squad{ name:t="armada_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [3909.19, 1500.7, 3757.44]] props{ squad_members:t="spawn01" squad_members:t="spawn02" squad_members:t="spawn03" squad_members:t="spawn04" squad_members:t="spawn05" squad_members:t="spawn06" squad_members:t="spawn07" squad_members:t="spawn08" squad_members:t="spawn09" squad_members:t="spawn10" squad_members:t="spawn11" squad_members:t="spawn12" squad_members:t="spawn13" squad_members:t="spawn14" squad_members:t="spawn15" squad_members:t="spawn16" squad_members:t="spawn17" squad_members:t="spawn18" squad_members:t="spawn19" squad_members:t="spawn20" squad_members:t="spawn21" squad_members:t="spawn22" squad_members:t="spawn23" squad_members:t="spawn24" squad_members:t="spawn25" squad_members:t="spawn26" squad_members:t="spawn27" squad_members:t="spawn28" squad_members:t="spawn29" squad_members:t="spawn30" squad_members:t="spawn31" } } area_squad{ name:t="spawn_squad" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [2382.54, 61.0063, 3449.82]] props{ squad_members:t="spawn01" squad_members:t="spawn02" squad_members:t="spawn03" squad_members:t="spawn04" squad_members:t="spawn05" squad_members:t="spawn06" squad_members:t="spawn07" squad_members:t="spawn08" squad_members:t="spawn09" squad_members:t="spawn10" squad_members:t="spawn11" squad_members:t="spawn12" squad_members:t="spawn13" squad_members:t="spawn14" squad_members:t="spawn15" squad_members:t="spawn16" squad_members:t="spawn17" squad_members:t="spawn18" squad_members:t="spawn19" squad_members:t="spawn20" squad_members:t="spawn21" squad_members:t="spawn22" squad_members:t="spawn23" squad_members:t="spawn24" squad_members:t="spawn25" squad_members:t="spawn26" squad_members:t="spawn27" squad_members:t="spawn28" squad_members:t="spawn29" squad_members:t="spawn30" squad_members:t="spawn31" squad_members:t="spawn32" squad_members:t="spawn33" squad_members:t="spawn34" squad_members:t="spawn35" squad_members:t="spawn36" } } area_squad{ name:t="respawn_v2" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [573.835, 40.135, 1265.92]] props{ squad_members:t="spawn37" squad_members:t="spawn38" squad_members:t="spawn39" squad_members:t="spawn40" squad_members:t="spawn41" squad_members:t="spawn42" squad_members:t="spawn43" squad_members:t="spawn44" squad_members:t="spawn45" squad_members:t="spawn46" squad_members:t="spawn47" squad_members:t="spawn48" squad_members:t="spawn49" squad_members:t="spawn50" squad_members:t="spawn51" squad_members:t="spawn52" squad_members:t="spawn53" squad_members:t="spawn54" squad_members:t="spawn55" squad_members:t="spawn56" squad_members:t="spawn57" squad_members:t="spawn58" squad_members:t="spawn59" squad_members:t="spawn60" squad_members:t="spawn61" squad_members:t="spawn62" squad_members:t="spawn63" squad_members:t="spawn64" squad_members:t="spawn65" squad_members:t="spawn66" squad_members:t="spawn67" squad_members:t="spawn68" squad_members:t="spawn69" squad_members:t="spawn70" squad_members:t="spawn71" squad_members:t="spawn72" } } } areas{ spawn01{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1488.19, 12.6001, 1967.17]] objLayer:i=0 props{ forceReplication:b=yes } } spawn02{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1496.92, 11.974, 1961.05]] objLayer:i=0 props{ forceReplication:b=yes } } spawn03{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1505.66, 11.3884, 1954.93]] objLayer:i=0 props{ forceReplication:b=yes } } spawn04{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1514.4, 10.9868, 1948.82]] objLayer:i=0 props{ forceReplication:b=yes } } spawn05{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1523.14, 10.7357, 1942.7]] objLayer:i=0 props{ forceReplication:b=yes } } spawn06{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1531.87, 10.5215, 1936.58]] objLayer:i=0 props{ forceReplication:b=yes } } spawn07{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1540.61, 10.2975, 1930.46]] objLayer:i=0 props{ forceReplication:b=yes } } spawn08{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1547.46, 9.81067, 1940.24]] objLayer:i=0 props{ forceReplication:b=yes } } spawn09{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1495.03, 11.9878, 1976.94]] objLayer:i=0 props{ forceReplication:b=yes } } spawn10{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1503.77, 11.3387, 1970.83]] objLayer:i=0 props{ forceReplication:b=yes } } spawn11{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1512.51, 10.8196, 1964.71]] objLayer:i=0 props{ forceReplication:b=yes } } spawn12{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1521.24, 10.5069, 1958.6]] objLayer:i=0 props{ forceReplication:b=yes } } spawn13{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1529.99, 10.2676, 1952.47]] objLayer:i=0 props{ forceReplication:b=yes } } spawn14{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1538.72, 10.0349, 1946.35]] objLayer:i=0 props{ forceReplication:b=yes } } spawn15{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1554.3, 9.41243, 1950.02]] objLayer:i=0 props{ forceReplication:b=yes } } spawn16{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1501.87, 11.4092, 1986.73]] objLayer:i=0 props{ forceReplication:b=yes } } spawn17{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1510.62, 10.8739, 1980.61]] objLayer:i=0 props{ forceReplication:b=yes } } spawn18{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1519.35, 10.4562, 1974.49]] objLayer:i=0 props{ forceReplication:b=yes } } spawn19{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1528.09, 10.1559, 1968.37]] objLayer:i=0 props{ forceReplication:b=yes } } spawn20{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1536.82, 9.89788, 1962.25]] objLayer:i=0 props{ forceReplication:b=yes } } spawn21{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1545.57, 9.64418, 1956.13]] objLayer:i=0 props{ forceReplication:b=yes } } spawn22{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1561.15, 9.14406, 1959.8]] objLayer:i=0 props{ forceReplication:b=yes } } spawn23{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1508.72, 10.777, 1996.5]] objLayer:i=0 props{ forceReplication:b=yes } } spawn24{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1517.47, 10.3449, 1990.39]] objLayer:i=0 props{ forceReplication:b=yes } } spawn25{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1526.2, 10.0438, 1984.26]] objLayer:i=0 props{ forceReplication:b=yes } } spawn26{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1534.94, 9.83205, 1978.14]] objLayer:i=0 props{ forceReplication:b=yes } } spawn27{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1543.67, 9.62158, 1972.03]] objLayer:i=0 props{ forceReplication:b=yes } } spawn28{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1552.42, 9.37978, 1965.91]] objLayer:i=0 props{ forceReplication:b=yes } } spawn29{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1549.77, 10.0693, 1924.04]] objLayer:i=0 props{ forceReplication:b=yes } } spawn30{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1558.51, 9.89063, 1917.93]] objLayer:i=0 props{ forceReplication:b=yes } } spawn31{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1565.36, 9.37306, 1927.7]] objLayer:i=0 props{ forceReplication:b=yes } } spawn32{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1556.62, 9.58809, 1933.82]] objLayer:i=0 props{ forceReplication:b=yes } } spawn33{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1572.2, 9.03071, 1937.48]] objLayer:i=0 props{ forceReplication:b=yes } } spawn34{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1563.47, 9.20365, 1943.6]] objLayer:i=0 props{ forceReplication:b=yes } } spawn35{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1579.05, 8.82304, 1947.26]] objLayer:i=0 props{ forceReplication:b=yes } } spawn36{ type:t="Sphere" tm:m=[[-5.37299, 0, -8.43393] [0, 10, 0] [8.43393, 0, -5.37299] [1570.32, 8.94795, 1953.37]] objLayer:i=0 props{ forceReplication:b=yes } } area_01{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1454.74, 15.8038, 1863.97]] objLayer:i=0 props{ } } area_02{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1439.74, 14.65, 1824.52]] objLayer:i=0 props{ } } area_03{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1419.92, 7.52838, 1763.94]] objLayer:i=0 props{ } } area_04{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1405.55, 2.39197, 1719.14]] objLayer:i=0 props{ } } area_05{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1391.62, 1.50891, 1676.89]] objLayer:i=0 props{ } } area_06{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1366.77, 1.60834, 1619.1]] objLayer:i=0 props{ } } area_07{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1346.94, 1.54767, 1549.29]] objLayer:i=0 props{ } } area_08{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1323.37, 2.05536, 1473.91]] objLayer:i=0 props{ } } area_09{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1308.12, 2.16632, 1427.19]] objLayer:i=0 props{ } } area_10{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1375.96, 1.64209, 1409.26]] objLayer:i=0 props{ } } area_11{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1455.11, 1.26068, 1396.83]] objLayer:i=0 props{ } } area_12{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1548.65, 2.72546, 1398.84]] objLayer:i=0 props{ } } area_13{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1650.89, 2.88171, 1396.84]] objLayer:i=0 props{ } } area_14{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1740.82, 2.15259, 1376.07]] objLayer:i=0 props{ } } area_15{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1827.02, 4.22815, 1345.71]] objLayer:i=0 props{ } } area_16{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1956.17, 10.0229, 1336.8]] objLayer:i=0 props{ } } area_17{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2092.47, 18.4352, 1375.23]] objLayer:i=0 props{ } } area_18{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2299.82, 19.9651, 1405.28]] objLayer:i=0 props{ } } area_19{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2352.4, 16.1293, 1424.3]] objLayer:i=0 props{ } } area_20{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2394.04, 13.0869, 1453.58]] objLayer:i=0 props{ } } area_21{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2417.37, 8.71552, 1502.45]] objLayer:i=0 props{ } } area_22{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2408.95, 3.52353, 1564.25]] objLayer:i=0 props{ } } area_23{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2412.17, 2.90976, 1615.09]] objLayer:i=0 props{ } } area_24{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2456.96, 2.99216, 1646.22]] objLayer:i=0 props{ } } area_25{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2501.32, 3.28424, 1672.19]] objLayer:i=0 props{ } } area_26{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2507.51, 3.22086, 1717.26]] objLayer:i=0 props{ } } area_27{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2485.93, 1.89871, 1767.3]] objLayer:i=0 props{ } } area_28{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2440.75, 1.43524, 1815.63]] objLayer:i=0 props{ } } area_29{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2420.33, 1.4212, 1857.62]] objLayer:i=0 props{ } } area_30{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2370.24, 4.27353, 1915.16]] objLayer:i=0 props{ } } area_31{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2308.88, 3.03735, 1926.34]] objLayer:i=0 props{ } } area_32{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2243.29, 3.64777, 1916.34]] objLayer:i=0 props{ } } area_33{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2207.53, 3.77551, 1882.17]] objLayer:i=0 props{ } } area_34{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2187.27, 3.77393, 1829.35]] objLayer:i=0 props{ } } area_35{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2128.3, 3.77377, 1812.87]] objLayer:i=0 props{ } } area_36{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2052.71, 3.7847, 1801.64]] objLayer:i=0 props{ } } area_37{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [2004.83, 3.82672, 1834.45]] objLayer:i=0 props{ } } area_38{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1947.65, 3.77582, 1877.44]] objLayer:i=0 props{ } } area_39{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1910.78, 3.77298, 1899.02]] objLayer:i=0 props{ } } area_40{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1854.43, 3.7728, 1890.42]] objLayer:i=0 props{ } } area_41{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1767.3, 3.77475, 1877.93]] objLayer:i=0 props{ } } area_42{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1700.45, 4.12949, 1869.75]] objLayer:i=0 props{ } } area_43{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1681.38, 3.77768, 1905.39]] objLayer:i=0 props{ } } area_44{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1653, 3.78107, 1966.51]] objLayer:i=0 props{ } } area_45{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1607.54, 3.77283, 2016.9]] objLayer:i=0 props{ } } area_46{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1537.41, 7.42593, 2031.31]] objLayer:i=0 props{ } } area_47{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1503.45, 11.1917, 2004.78]] objLayer:i=0 props{ } } area_48{ type:t="Sphere" tm:m=[[50, 0, 0] [0, 50, 0] [0, 0, 50] [1481.22, 13.8008, 1941.38]] objLayer:i=0 props{ } } spawn37{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1365.5, 11.0958, 1776.1]] objLayer:i=0 props{ forceReplication:b=yes } } spawn38{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1356.77, 11.7499, 1782.22]] objLayer:i=0 props{ forceReplication:b=yes } } spawn39{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1348.03, 12.12, 1788.34]] objLayer:i=0 props{ forceReplication:b=yes } } spawn40{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1339.3, 12.1014, 1794.46]] objLayer:i=0 props{ forceReplication:b=yes } } spawn41{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1330.55, 12.0931, 1800.58]] objLayer:i=0 props{ forceReplication:b=yes } } spawn42{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1321.82, 12.3435, 1806.69]] objLayer:i=0 props{ forceReplication:b=yes } } spawn43{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1313.08, 12.674, 1812.82]] objLayer:i=0 props{ forceReplication:b=yes } } spawn44{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1306.23, 11.9849, 1803.04]] objLayer:i=0 props{ forceReplication:b=yes } } spawn45{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1358.66, 10.288, 1766.33]] objLayer:i=0 props{ forceReplication:b=yes } } spawn46{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1349.92, 10.9463, 1772.45]] objLayer:i=0 props{ forceReplication:b=yes } } spawn47{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1341.18, 11.3833, 1778.56]] objLayer:i=0 props{ forceReplication:b=yes } } spawn48{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1332.45, 11.5243, 1784.68]] objLayer:i=0 props{ forceReplication:b=yes } } spawn49{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1323.71, 11.5456, 1790.81]] objLayer:i=0 props{ forceReplication:b=yes } } spawn50{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1314.97, 11.6796, 1796.92]] objLayer:i=0 props{ forceReplication:b=yes } } spawn51{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1299.39, 11.2185, 1793.26]] objLayer:i=0 props{ forceReplication:b=yes } } spawn52{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1351.82, 9.54738, 1756.55]] objLayer:i=0 props{ forceReplication:b=yes } } spawn53{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1343.08, 10.1804, 1762.67]] objLayer:i=0 props{ forceReplication:b=yes } } spawn54{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1334.34, 10.6413, 1768.78]] objLayer:i=0 props{ forceReplication:b=yes } } spawn55{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1325.6, 10.8724, 1774.91]] objLayer:i=0 props{ forceReplication:b=yes } } spawn56{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1316.87, 10.9488, 1781.02]] objLayer:i=0 props{ forceReplication:b=yes } } spawn57{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1308.12, 11.0195, 1787.14]] objLayer:i=0 props{ forceReplication:b=yes } } spawn58{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1292.54, 10.4859, 1783.48]] objLayer:i=0 props{ forceReplication:b=yes } } spawn59{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1344.97, 8.86833, 1746.77]] objLayer:i=0 props{ forceReplication:b=yes } } spawn60{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1336.23, 9.48161, 1752.89]] objLayer:i=0 props{ forceReplication:b=yes } } spawn61{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1327.5, 9.9437, 1759.01]] objLayer:i=0 props{ forceReplication:b=yes } } spawn62{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1318.75, 10.2064, 1765.13]] objLayer:i=0 props{ forceReplication:b=yes } } spawn63{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1310.02, 10.3106, 1771.24]] objLayer:i=0 props{ forceReplication:b=yes } } spawn64{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1301.28, 10.3471, 1777.36]] objLayer:i=0 props{ forceReplication:b=yes } } spawn65{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1303.92, 12.8973, 1819.23]] objLayer:i=0 props{ forceReplication:b=yes } } spawn66{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1295.18, 12.9782, 1825.35]] objLayer:i=0 props{ forceReplication:b=yes } } spawn67{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1288.33, 12.4923, 1815.57]] objLayer:i=0 props{ forceReplication:b=yes } } spawn68{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1297.07, 12.3109, 1809.45]] objLayer:i=0 props{ forceReplication:b=yes } } spawn69{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1281.49, 11.8279, 1805.8]] objLayer:i=0 props{ forceReplication:b=yes } } spawn70{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1290.22, 11.5557, 1799.67]] objLayer:i=0 props{ forceReplication:b=yes } } spawn71{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1274.64, 11.0798, 1796.02]] objLayer:i=0 props{ forceReplication:b=yes } } spawn72{ type:t="Sphere" tm:m=[[5.37299, 0, 8.43393] [0, 10, 0] [-8.43393, 0, 5.37299] [1283.38, 10.7812, 1789.9]] objLayer:i=0 props{ forceReplication:b=yes } } } objLayers{ } wayPoints{ }