selected_tag:t="" bin_dump_file:t="" mission_settings{ atmosphere{ pressure:r=755 temperature:r=0 } player{ army:i=1 wing:t="atank_01" wing:t="atank_02" wing:t="atank_05" wing:t="atank_04" wing:t="atank_09" wing:t="atank_10" wing:t="atank_11" wing:t="atank_08" wing:t="atank_17" wing:t="atank_18" wing:t="atank_19" wing:t="atank_20" wing:t="atank_21" wing:t="atank_22" wing:t="atank_23" wing:t="atank_16" wing:t="aplane_01" wing:t="aplane_02" wing:t="aplane_05" wing:t="aplane_04" wing:t="aplane_09" wing:t="aplane_10" wing:t="aplane_11" wing:t="aplane_08" wing:t="aplane_17" wing:t="aplane_18" wing:t="aplane_19" wing:t="aplane_20" wing:t="aplane_21" wing:t="aplane_22" wing:t="aplane_23" wing:t="aplane_16" } player_teamB{ army:i=2 wing:t="btank_01" wing:t="btank_02" wing:t="btank_03" wing:t="btank_04" wing:t="btank_09" wing:t="btank_10" wing:t="btank_11" wing:t="btank_08" wing:t="btank_17" wing:t="btank_18" wing:t="btank_19" wing:t="btank_20" wing:t="btank_21" wing:t="btank_22" wing:t="btank_23" wing:t="btank_16" wing:t="bplane_01" wing:t="bplane_02" wing:t="bplane_03" wing:t="bplane_04" wing:t="bplane_05" wing:t="bplane_06" wing:t="bplane_07" wing:t="bplane_08" wing:t="bplane_09" wing:t="bplane_10" wing:t="bplane_11" wing:t="bplane_12" wing:t="bplane_13" wing:t="bplane_14" wing:t="bplane_15" wing:t="bplane_16" } mission{ name:t="multiplayer" type:t="event" chapter:t="ffa" level:t="levels/avg_korea_lake.bin" campaign:t="UserMissions" restoreType:t="attempts" optionalTakeOff:b=no missionDebriefing:t="" missionBriefing:t="" environment:t="Day" weather:t="hazy" scoreLimit:i=29000 deathPenaltyMul:r=0.001 ctaCaptureZoneEqualPenaltyMul:r=0.001 randomSpawnTeams:b=yes useTankBots:b=yes allowEmptyTeams:b=yes missionType{ _Dom:b=no _Conq:b=no _CnvA:b=no _CnvB:b=no _ArtDA:b=no _ArtDB:b=no _Bttl:b=no _DBttlA:b=no _DBttlB:b=no _Bto:b=no _Flc:b=no _v1_race_straight:b=no _v1_race_inverted:b=no _v2_race_straight:b=no _v2_race_inverted:b=no _Conq1:b=no _Conq2:b=no _Conq3:b=no _Conq4:b=no _Conq5:b=no _Conq6:b=no } tags{ } } spectator_points{ } cover_points{ } aiParams{ aiEffectivenessViscosity:r=90 effectivenessDistances:p2=2500, 7000 } missions_include{ mission{ filename:t="" } } } imports{ } triggers{ isCategory:b=yes is_enabled:b=yes start{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ } actions{ missionMarkAsRespawnPoint{ loc_name:t="AirSpawn" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="airspawn" team:t="Both" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes helicopter:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="tank spawn" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="tankspawn" team:t="Both" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="immortal" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="Immortal" team:t="Both" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_light_bomber:b=yes type_medium_bomber:b=yes type_heavy_bomber:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes carrier_take_off:b=yes none_can_spawn:b=yes helicopter:b=yes type_attack_helicopter:b=yes type_utility_helicopter:b=yes tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes ship:b=yes boat:b=yes type_gun_boat:b=yes type_destroyer:b=yes type_light_cruiser:b=yes type_battleship:b=yes country_japan:b=yes country_germany:b=yes country_usa:b=yes country_britain:b=yes country_australia:b=yes country_ussr:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="snipe" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="snipe" team:t="Both" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="ship spawn (river)" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="ship" team:t="Both" tags{ ship:b=yes boat:b=yes type_gun_boat:b=yes type_destroyer:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="cave" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="cave" team:t="Both" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="normal spawn" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="normal" team:t="Both" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="big ramp" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="big_ramp" team:t="Both" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="heli" spawnEffect:b=yes isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 onlyOnePlayerPerSpawnPoint:b=no resetStrictSpawnIndex:b=no replaceAreas:b=no target:t="heli" team:t="Both" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes helicopter:b=yes } } } else_actions{ } } Immortal{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="Immortal" } } actions{ unitSetProperties{ object_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" useForTriggerFiltered:b=yes isImmortal:b=yes cannotShoot:b=yes } } else_actions{ } } Achievements{ isCategory:b=yes is_enabled:b=yes Godmode{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.5 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="godmode" } } actions{ unitSetProperties{ object_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" useForTriggerFiltered:b=yes isImmortal:b=yes } playHint{ hintType:t="custom" name:t="Someone has Activated GODMODE" action:t="show" shouldFadeOut:b=yes isOverFade:b=no time:r=5 priority:i=0 targets:t="PlayerSquad" target_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 warningTime:r=5 } } else_actions{ } } relpaircheck{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="area_21" } } actions{ playHint{ hintType:t="custom" name:t="Someone Has Activated Instant Repair" action:t="show" shouldFadeOut:b=yes isOverFade:b=no time:r=5 priority:i=0 target_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 } } else_actions{ } } reloadcheck{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="area_20" } } actions{ playHint{ hintType:t="custom" name:t="Someone Has Activated Instant Reload" action:t="show" shouldFadeOut:b=yes isOverFade:b=no time:r=5 priority:i=0 target_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 } } else_actions{ } } "Reload(area_20)"{ isCategory:b=yes is_enabled:b=yes reload1{ isCategory:b=yes is_enabled:b=yes reload_A_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_03" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_03" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_06" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_07" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_12" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_13" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_14" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_15" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } } reloadA01{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_01" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_01" } } else_actions{ } } reloadA02{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_02" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_02" } } else_actions{ } } reloadA03{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_05" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_03" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_03" } } else_actions{ } } reloadA04{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_04" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_04" } } else_actions{ } } reloadA05{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_05" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_05" } } else_actions{ } } reloadA06{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_06" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_06" } } else_actions{ } } reloadA07{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_07" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_07" } } else_actions{ } } reloadA08{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_08" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_08" } } else_actions{ } } reloadA09{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_17" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_09" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_09" } } else_actions{ } } reloadA10{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_18" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_10" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_10" } } else_actions{ } } reloadA11{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_19" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_11" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_11" } } else_actions{ } } reloadA12{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_20" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_12" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_12" } } else_actions{ } } reloadA13{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_21" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_13" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_13" } } else_actions{ } } reloadA14{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_22" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_14" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_14" } } else_actions{ } } reloadA15{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_23" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_15" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_15" } } else_actions{ } } reloadA16{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_16" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_16" } } else_actions{ } } reloadA17{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_17" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_17" } } else_actions{ } } reloadA18{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_18" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_18" } } else_actions{ } } reloadA19{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_05" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_19" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_19" } } else_actions{ } } reloadA20{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_20" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_20" } } else_actions{ } } reloadA21{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_21" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_21" } } else_actions{ } } reloadA22{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_22" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_22" } } else_actions{ } } reloadA23{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_23" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_23" } } else_actions{ } } reloadA24{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_24" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_24" } } else_actions{ } } reloadA25{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_17" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_25" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_25" } } else_actions{ } } reloadA26{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_18" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_26" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_26" } } else_actions{ } } reloadA27{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_19" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_27" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_27" } } else_actions{ } } reloadA28{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_20" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_28" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_28" } } else_actions{ } } reloadA29{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_21" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_29" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_29" } } else_actions{ } } reloadA30{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_22" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_30" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_30" } } else_actions{ } } reloadA31{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_23" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_31" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_31" } } else_actions{ } } reloadA32{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_32" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_32" } } else_actions{ } } reloadB01{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_01" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_01" } } else_actions{ } } reloadB02{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_02" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_02" } } else_actions{ } } reloadB03{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_03" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_03" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_03" } } else_actions{ } } reloadB04{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_04" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_04" } } else_actions{ } } reloadB05{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_05" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_05" } } else_actions{ } } reloadB06{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_06" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_06" } } else_actions{ } } reloadB07{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_07" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_07" } } else_actions{ } } reloadB08{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_08" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_08" } } else_actions{ } } reloadB09{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_17" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_09" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_09" } } else_actions{ } } reloadB10{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_18" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_10" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_10" } } else_actions{ } } reloadB11{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_19" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_11" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_11" } } else_actions{ } } reloadB12{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_20" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_12" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_12" } } else_actions{ } } reloadB13{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_21" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_13" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_13" } } else_actions{ } } reloadB14{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_22" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_14" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_14" } } else_actions{ } } reloadB15{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_23" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_15" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_15" } } else_actions{ } } reloadB16{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_16" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_16" } } else_actions{ } } reloadB17{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_17" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_17" } } else_actions{ } } reloadB18{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_18" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_18" } } else_actions{ } } reloadB19{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_03" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_19" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_19" } } else_actions{ } } reloadB20{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_20" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_20" } } else_actions{ } } reloadB21{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_05" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_21" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_21" } } else_actions{ } } reloadB22{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_06" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_22" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_22" } } else_actions{ } } reloadB23{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_07" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_23" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_23" } } else_actions{ } } reloadB24{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_24" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_24" } } else_actions{ } } reloadB25{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_25" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_25" } } else_actions{ } } reloadB26{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_26" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_26" } } else_actions{ } } reloadB27{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_27" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_27" } } else_actions{ } } reloadB28{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_12" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_28" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_28" } } else_actions{ } } reloadB29{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_13" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_29" } wait{ time:r=3600 } triggerDisable{ target:t="reload_A_29" } } else_actions{ } } reloadB30{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_14" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_30" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_30" } } else_actions{ } } reloadB31{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_15" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_31" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_31" } } else_actions{ } } reloadB32{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_32" } wait{ time:r=3600 } triggerDisable{ target:t="reload_B_32" } } else_actions{ } } } "Repair(area_21)"{ isCategory:b=yes is_enabled:b=yes restore{ isCategory:b=yes is_enabled:b=yes repair_A_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_01" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_02" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_05" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_04" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_09" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_10" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_11" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_08" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_17" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_18" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_19" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_20" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_21" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_22" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_23" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="atank_16" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_01" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_02" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_05" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_04" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_09" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_10" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_11" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_08" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_17" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_18" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_19" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_20" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_21" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_22" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_23" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_A_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="aplane_16" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_01" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_02" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_03" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_04" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_09" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_10" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_11" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_08" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_17" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_18" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_19" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_20" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_21" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_22" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_23" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="btank_16" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_01" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_02" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_03" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_04" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_05" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_06" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_07" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_08" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_09" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_10" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_11" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_12" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_13" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_14" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_15" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } repair_B_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=yes target:t="bplane_16" target_type:t="any" partRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } } repairA01{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_01" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_01" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_01" } } else_actions{ } } repairA02{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_02" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_02" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_02" } } else_actions{ } } repairA03{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_05" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_03" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_03" } } else_actions{ } } repairA04{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_04" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_04" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_04" } } else_actions{ } } repairA05{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_09" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_05" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_05" } } else_actions{ } } repairA06{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_10" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_06" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_06" } } else_actions{ } } repairA07{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_11" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_07" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_07" } } else_actions{ } } repairA08{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_08" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_08" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_08" } } else_actions{ } } repairA09{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_17" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_09" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_09" } } else_actions{ } } repairA10{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_18" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_10" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_10" } } else_actions{ } } repairA11{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_19" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_11" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_11" } } else_actions{ } } repairA12{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_20" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_12" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_12" } } else_actions{ } } repairA13{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_21" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_13" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_13" } } else_actions{ } } repairA14{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_22" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_14" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_14" } } else_actions{ } } repairA15{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_23" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_15" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_15" } } else_actions{ } } repairA16{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_16" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_16" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_16" } } else_actions{ } } repairA17{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_01" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_17" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_17" } } else_actions{ } } repairA18{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_02" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_18" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_18" } } else_actions{ } } repairA19{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_05" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_19" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_19" } } else_actions{ } } repairA20{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_04" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_20" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_20" } } else_actions{ } } repairA21{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_09" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_21" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_21" } } else_actions{ } } repairA22{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_10" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_22" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_22" } } else_actions{ } } repairA23{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_11" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_23" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_23" } } else_actions{ } } repairA24{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_08" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_24" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_24" } } else_actions{ } } repairA25{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_17" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_25" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_25" } } else_actions{ } } repairA26{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_18" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_26" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_26" } } else_actions{ } } repairA27{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_19" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_27" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_27" } } else_actions{ } } repairA28{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_20" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_28" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_28" } } else_actions{ } } repairA29{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_21" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_29" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_29" } } else_actions{ } } repairA30{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_22" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_30" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_30" } } else_actions{ } } repairA31{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_23" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_31" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_31" } } else_actions{ } } repairA32{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_16" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_A_32" } wait{ time:r=3600 } triggerDisable{ target:t="repair_A_32" } } else_actions{ } } repairB01{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_01" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_01" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_01" } } else_actions{ } } repairB02{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_02" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_02" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_02" } } else_actions{ } } repairB03{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_03" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_03" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_03" } } else_actions{ } } repairB04{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_04" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_04" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_04" } } else_actions{ } } repairB05{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_09" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_05" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_05" } } else_actions{ } } repairB06{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_10" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_06" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_06" } } else_actions{ } } repairB07{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_11" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_07" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_07" } } else_actions{ } } repairB08{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_08" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_08" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_08" } } else_actions{ } } repairB09{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_17" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_09" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_09" } } else_actions{ } } repairB10{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_18" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_10" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_10" } } else_actions{ } } repairB11{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_19" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_11" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_11" } } else_actions{ } } repairB12{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_20" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_12" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_12" } } else_actions{ } } repairB13{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_21" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_13" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_13" } } else_actions{ } } repairB14{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_22" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_14" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_14" } } else_actions{ } } repairB15{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_23" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_15" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_15" } } else_actions{ } } repairB16{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_16" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_16" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_16" } } else_actions{ } } repairB17{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_01" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_17" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_17" } } else_actions{ } } repairB18{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_02" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_18" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_18" } } else_actions{ } } repairB19{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_03" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_19" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_19" } } else_actions{ } } repairB20{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_04" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_20" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_20" } } else_actions{ } } repairB21{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_05" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_21" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_21" } } else_actions{ } } repairB22{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_06" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_22" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_22" } } else_actions{ } } repairB23{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_07" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_23" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_23" } } else_actions{ } } repairB24{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_08" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_24" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_24" } } else_actions{ } } repairB25{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_09" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_25" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_25" } } else_actions{ } } repairB26{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_10" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_26" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_26" } } else_actions{ } } repairB27{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_11" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_27" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_27" } } else_actions{ } } repairB28{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_12" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_28" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_28" } } else_actions{ } } repairB29{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_13" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_29" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_29" } } else_actions{ } } repairB30{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_14" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_30" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_30" } } else_actions{ } } repairB31{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_15" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_31" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_31" } } else_actions{ } } repairB32{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_16" target:t="area_21" } } actions{ triggerEnable{ target:t="repair_B_32" } wait{ time:r=3600 } triggerDisable{ target:t="repair_B_32" } } else_actions{ } } } nice_txt{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="godmode" } } actions{ playHint{ hintType:t="custom" name:t="Someone has Activated GODMODE" action:t="show" shouldFadeOut:b=yes isOverFade:b=no time:r=5 priority:i=0 targets:t="PlayerSquad" target_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 warningTime:r=5 } } else_actions{ } } } Teleports{ isCategory:b=yes is_enabled:b=yes "Ex teleport"{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="ex_teleport" } } actions{ unitMoveTo{ object_marking:i=0 target:t="ex_teleport01" target_marking:i=0 waypointReachedDist:r=10 recalculatePathDist:r=-1 follow_target:b=no teleportHeightType:t="target" useUnitHeightForTele:b=yes shouldKeepFormation:b=no teleportHeightValue:r=1000 horizontalDirectionForTeleport:b=yes object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" move_type:t="teleport" useForTriggerFiltered:b=yes } } else_actions{ } } teleport_01{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="tp01" } } actions{ unitMoveTo{ object_marking:i=0 target:t="tp02" target_marking:i=0 waypointReachedDist:r=10 recalculatePathDist:r=-1 follow_target:b=no teleportHeightType:t="target" useUnitHeightForTele:b=yes shouldKeepFormation:b=no teleportHeightValue:r=1000 horizontalDirectionForTeleport:b=yes object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" move_type:t="teleport" useForTriggerFiltered:b=yes } } else_actions{ } } } } mission_objectives{ isCategory:b=yes is_enabled:b=yes made_by_PzKwIII_Elia{ is_enabled:b=yes comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=9999999 } onSuccess{ } onFailed{ } } "Feel free to join TankSniper001's discord and PzKwIII_Elia's discord"{ is_enabled:b=yes comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=999999 team:t="Both" } onSuccess{ awardAchievement{ achievement:t="" } } onFailed{ } } "discord.gg/6mSCbey"{ is_enabled:b=yes comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=9999999 } onSuccess{ } onFailed{ } } "discord.gg/bjnEZBm"{ is_enabled:b=yes comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=1800 } onSuccess{ } onFailed{ } } } variables{ } dialogs{ } airfields{ } effects{ } units{ tankModels{ name:t="atank_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } squad{ name:t="PlayerSquad" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3450.04]] props{ object_marking:i=0 squad_members:t="atank_01" squad_members:t="atank_02" squad_members:t="atank_05" squad_members:t="atank_04" squad_members:t="atank_09" squad_members:t="atank_10" squad_members:t="atank_11" squad_members:t="atank_08" squad_members:t="atank_17" squad_members:t="atank_18" squad_members:t="atank_19" squad_members:t="atank_20" squad_members:t="atank_21" squad_members:t="atank_22" squad_members:t="atank_23" squad_members:t="atank_16" squad_members:t="btank_01" squad_members:t="btank_02" squad_members:t="btank_03" squad_members:t="btank_04" squad_members:t="btank_09" squad_members:t="btank_10" squad_members:t="btank_11" squad_members:t="btank_08" squad_members:t="btank_17" squad_members:t="btank_18" squad_members:t="btank_19" squad_members:t="btank_20" squad_members:t="btank_21" squad_members:t="btank_22" squad_members:t="btank_23" squad_members:t="btank_16" squad_members:t="aplane_17" squad_members:t="aplane_18" squad_members:t="aplane_19" squad_members:t="aplane_20" squad_members:t="aplane_21" squad_members:t="aplane_22" squad_members:t="aplane_23" squad_members:t="aplane_16" squad_members:t="aplane_01" squad_members:t="aplane_02" squad_members:t="aplane_05" squad_members:t="aplane_04" squad_members:t="aplane_09" squad_members:t="aplane_10" squad_members:t="aplane_11" squad_members:t="aplane_08" squad_members:t="bplane_03" squad_members:t="bplane_04" squad_members:t="bplane_05" squad_members:t="bplane_01" squad_members:t="bplane_02" squad_members:t="bplane_06" squad_members:t="bplane_07" squad_members:t="bplane_08" squad_members:t="bplane_09" squad_members:t="bplane_10" squad_members:t="bplane_11" squad_members:t="bplane_12" squad_members:t="bplane_13" squad_members:t="bplane_14" squad_members:t="bplane_15" squad_members:t="bplane_16" } } tankModels{ name:t="atank_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3386.97]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3386.97]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_19" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3386.97]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_20" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_21" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3387.94]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_22" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_23" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_19" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_20" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_21" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_22" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_23" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } armada{ name:t="aplane_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3519.52]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3498.67]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3460.4]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3481.25]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3375.44]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3396.29]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3434.57]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3413.72]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3519.52]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3498.67]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_19" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3460.4]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_20" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3481.25]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_21" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3375.44]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_22" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3396.29]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_23" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3434.57]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3413.72]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3375.44]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3401.19]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3426.93]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3452.67]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3478.41]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_06" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3504.15]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_07" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3529.89]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3555.63]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3581.36]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3607.11]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3632.85]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_12" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3658.59]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_13" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3684.33]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_14" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3710.07]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_15" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3735.81]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3761.54]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } structures{ name:t="tp" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [1820.24, 347.967, 871.63]] unit_class:t="cargo_drop_structure" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="-_-" attack_type:t="fire_at_will" } way{ } } structures{ name:t="structures_01" tm:m=[[0.687151, 0, 0.726515] [0, 1, 0] [-0.726515, 0, 0.687151] [920.295, 354.239, 996.608]] unit_class:t="airshow_buoy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } structures{ name:t="structures_02" tm:m=[[1, 0, 0] [0, 0.981254, -0.19272] [0, 0.19272, 0.981254] [1544.29, 345.48, 822.605]] unit_class:t="beton_simple_br" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="." attack_type:t="fire_at_will" } way{ } } structures{ name:t="structures_03" tm:m=[[1, 0, 0] [0, 0.981254, -0.19272] [0, 0.19272, 0.981254] [1544.29, 345.48, 875.239]] unit_class:t="beton_simple_br" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="." attack_type:t="fire_at_will" } way{ } } structures{ name:t="structures_04" tm:m=[[1, 0, 0] [0, 0.981254, -0.19272] [0, 0.19272, 0.981254] [1544.29, 345.48, 941.639]] unit_class:t="beton_simple_br" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="." attack_type:t="fire_at_will" } way{ } } objectGroups{ name:t="structures_05" tm:m=[[1, 0, 0] [0, 0.981254, -0.19272] [0, 0.19272, 0.981254] [1544.29, 350.151, 1016.1]] unit_class:t="det_af_concrete_wall_flat_roof_a" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_06" tm:m=[[1, 0, 0] [0, 0.981254, -0.19272] [0, 0.19272, 0.981254] [1544.29, 357.087, 1051.43]] unit_class:t="det_af_concrete_wall_flat_roof_a" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_07" tm:m=[[1, 0, 0] [0, 0.999954, 0.00954574] [0, -0.00954574, 0.999954] [1544.29, 358.801, 1083.14]] unit_class:t="det_af_concrete_wall_flat_roof_a" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="palazzo" tm:m=[[1, 0, 0] [0, 0.999954, 0.00954574] [0, -0.00954574, 0.999954] [1477.28, 358.801, 1116.6]] unit_class:t="det_factory_building_a" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="iceberg" tm:m=[[1, 0, 0] [0, 0.999954, 0.00954574] [0, -0.00954574, 0.999954] [2439.46, 369.801, 1032.26]] unit_class:t="det_iceberg_a" objLayer:i=1 props{ army:i=2 active:b=yes } } structures{ name:t="structures_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [1232.54, 345.896, 1007.43]] unit_class:t="fir_ny" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="yes..." attack_type:t="fire_at_will" } way{ } } structures{ name:t="structures_09" tm:m=[[5.40621, 0, 0] [0, 5.40621, 0] [0, 0, 5.40621] [1236.69, 345.896, 978.476]] unit_class:t="flag_victory" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="yes!" attack_type:t="fire_at_will" } way{ } } objectGroups{ name:t="structures_10" tm:m=[[10.4816, 0, 0] [0, 0.981948, -0.189151] [0, 7.18188, 37.2837] [1308.63, 357.087, 774.347]] unit_class:t="det_af_concrete_wall_flat_roof_a" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="objectGroups_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [1923.25, 381.451, 1235.07]] unit_class:t="det_af_concrete_wall_flat_roof_a" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="objectGroups_02" tm:m=[[0.693107, 0, 0.720835] [0, 1, 0] [-3.36307, 0, 3.2337] [1987.37, 381.451, 1172.94]] unit_class:t="det_af_concrete_wall_flat_roof_a" objLayer:i=2 props{ army:i=2 active:b=yes } } } areas{ tankspawn{ type:t="Sphere" tm:m=[[-16.1198, -1.81122, -0.31599] [-1.04055, 9.26078, 0.000853675] [0.286839, 0.0335911, -14.8247] [1258.06, 345.482, 999.927]] objLayer:i=0 props{ } } Immortal{ type:t="Box" tm:m=[[-2.55574, 0, -72.1015] [0, 152.847, 0] [192.172, 0, -6.81194] [807.447, 382.302, 3032.68]] objLayer:i=0 props{ } } airspawn{ type:t="Sphere" tm:m=[[-206.529, -74.0526, -167.361] [-81.5134, -188.716, 184.091] [-163.857, 187.217, 119.367] [2343.45, 930.136, 2430.83]] objLayer:i=0 props{ } } ex_teleport{ type:t="Sphere" tm:m=[[1.11397e-06, 0, -44.4103] [0, 20.5644, 0] [23.8107, 0, 0] [1820.02, 347.965, 871.819]] objLayer:i=0 props{ } } ex_teleport01{ type:t="Sphere" tm:m=[[2.38419e-07, 0, -9.50493] [0, 4.94329, 0] [9.50493, 0, 2.38419e-07] [1898.61, 404.616, 1246.91]] objLayer:i=0 props{ } } godmode{ type:t="Box" tm:m=[[144.144, 0, -64.0671] [0, 246.118, 0] [99.0928, 0, 222.947] [-940.191, 173.702, 2362.81]] objLayer:i=0 props{ } } area_20{ type:t="Box" tm:m=[[34.7042, 0, 46.1445] [0, 33.9636, 0] [-27.1438, 0, 20.4142] [1846.1, 354.25, 1082.44]] objLayer:i=0 props{ } } area_21{ type:t="Box" tm:m=[[33.4381, 0, -21.5918] [0, 39.1447, 0] [20.9892, 0, 32.5049] [2044.02, 371.664, 1124.44]] objLayer:i=0 props{ } } snipe{ type:t="Sphere" tm:m=[[7.11653, 0, 0] [0, 3.95586, 0] [0, 0, 7.11653] [871.607, 375.234, 439.746]] objLayer:i=0 props{ } } nice_txt{ type:t="Box" tm:m=[[20.7568, 0, -21.1206] [0, 12.7899, 0] [6.38046, 0, 6.27056] [919.702, 372.588, 995.412]] objLayer:i=0 props{ } } ship{ type:t="Sphere" tm:m=[[99.6238, 0, 0] [0, 99.6238, 0] [0, 0, 99.6238] [-441.133, 342, 1524.49]] objLayer:i=0 props{ } } cave{ type:t="Sphere" tm:m=[[2.14547, 0, 4.00604] [0, 4.54439, 0] [-4.00604, 0, 2.14547] [1258.59, 347.346, 656.409]] objLayer:i=0 props{ } } normal{ type:t="Sphere" tm:m=[[3.99581, 0, -12.7038] [0, 13.3174, 0] [12.7038, 0, 3.99581] [1504.73, 375.348, 1614.22]] objLayer:i=0 props{ } } big_ramp{ type:t="Sphere" tm:m=[[-0.494226, 0, 7.92729] [0, 7.94268, 0] [-7.92729, 0, -0.494226] [1249.41, 350.997, 616.026]] objLayer:i=0 props{ } } heli{ type:t="Sphere" tm:m=[[10.5246, 0, 0] [0, 10.5246, 0] [0, 0, 10.5246] [703.173, 350.76, 1270.57]] objLayer:i=0 props{ } } tp01{ type:t="Sphere" tm:m=[[9.91781, 0, 0] [0, 9.91781, 0] [0, 0, 9.91781] [974.323, 351.635, 1075.94]] objLayer:i=0 props{ } } tp02{ type:t="Sphere" tm:m=[[2.22587, 0, 0] [0, 2.22587, 0] [0, 0, 2.22587] [1001.65, 357.609, 1451.3]] objLayer:i=0 props{ } } } objLayers{ layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } } wayPoints{ }