selected_tag:t="" bin_dump_file:t="" mission_settings{ player{ army:i=1 wing:t="iran" } player_teamB{ army:i=2 wing:t="IRAQ" } mission{ type:t="singleMission" level:t="levels/water.bin" environment:t="Day" weather:t="good" } } imports{ import_record{ file:t="UserMissions/zurka4.blk" importAreas:b=yes importUnits:b=yes importTriggers:b=yes importMissionObjectives:b=yes importWayPoints:b=yes importDialogs:b=yes showAreas:b=yes showUnits:b=yes showTriggers:b=yes showMissionObjectives:b=yes showWayPoints:b=yes showDialogs:b=yes excludes{} } } triggers{ isCategory:b=yes is_enabled:b=yes "1st capture"{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{} } conditions{} actions{ missionMarkAsCaptureZone{ army:i=1 timeMultiplier:r=3 disableZone:b=no name_for_respawn_base:t="" target:t="capt 1" target:t="capt 02" target:t="capt 03" canCaptureOnGround:b=yes onlyPlayersCanCapture:b=yes captureNoPenalty:b=yes showBorderOnMap:b=yes zoneDefenders{} tags{ tank:b=yes } } } else_actions{} } "IRAQ BASE RESPAWN"{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{} } conditions{} actions{ missionSetBombingArea{ army:i=2 target:t="1" target:t="2" hp:r=100000 } missionMarkAsRespawnPoint{ loc_name:t="Спавн у левой базы" spawnEffect:b=no isStrictSpawn:b=no resetStrictSpawnIndex:b=no isAirfield:b=no isUnit:b=no forceCreate:b=no useExisting:b=no ignoreTeamsOnReuse:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no replaceAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no radius:r=-1 target:t="area_01" team:t="B" tags{ tank:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Спавн у правой базы" spawnEffect:b=no isStrictSpawn:b=no resetStrictSpawnIndex:b=no isAirfield:b=no isUnit:b=no forceCreate:b=no useExisting:b=no ignoreTeamsOnReuse:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no replaceAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no radius:r=-1 target:t="area_02" team:t="B" tags{ tank:b=yes } } } else_actions{} } } mission_objectives{ isCategory:b=yes is_enabled:b=yes } variables{} dialogs{} airfields{} effects{} units{ objectGroups{ name:t="structures_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.293, -57882.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.293, -57884.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.293, -57886]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.293, -57887.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.293, -57889.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_06" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.293, -57891.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_13" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 97.0348, -57892.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_14" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 97.0348, -57883.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_15" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 97.0348, -57885.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 97.0348, -57887]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 97.0348, -57888.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_12" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 97.0348, -57890.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25924.7, 96.3581, -57893.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_27" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 97.0348, -57888.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_28" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 97.0348, -57879.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_29" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 97.0348, -57881]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_30" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 97.0348, -57882.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_31" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 97.0348, -57884.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_32" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 97.0348, -57886.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_33" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.293, -57878.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_34" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.293, -57880]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_35" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.293, -57881.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_36" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.293, -57883.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_37" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.293, -57885.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_38" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.293, -57887.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_26" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25938.6, 96.3581, -57889.3]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_52" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 97.0348, -57880.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_53" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 97.0348, -57871.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_54" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 97.0348, -57873.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_55" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 97.0348, -57875.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_56" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 97.0348, -57877.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_57" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 97.0348, -57879]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_58" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.293, -57870.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_59" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.293, -57872.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_60" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.293, -57874.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_61" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.293, -57876.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_62" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.293, -57878]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_63" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.293, -57879.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_51" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25954.3, 96.3581, -57881.9]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_79" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26020.7, 96.3033, -57766.9]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_80" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26013.9, 96.5046, -57761]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_81" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26015.3, 96.4643, -57762.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_82" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26016.6, 96.424, -57763.3]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_83" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26018, 96.3838, -57764.5]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_84" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26019.4, 96.3435, -57765.7]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_85" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26013.2, 96.5264, -57760.3]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_86" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26014.6, 96.4862, -57761.5]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_87" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26015.9, 96.4459, -57762.7]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_88" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26017.3, 96.4057, -57763.9]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_89" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26018.6, 96.3654, -57765.1]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_163" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26020, 96.3252, -57766.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_164" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26021.5, 96.2796, -57767.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_165" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26002.5, 96.1598, -57790.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_166" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26003.8, 96.1195, -57791.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_167" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26005.2, 96.0793, -57792.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_168" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26006.6, 96.039, -57793.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_169" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26007.9, 95.9988, -57795]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_170" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26009.3, 95.9585, -57796.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_171" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26010, 95.9367, -57796.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_172" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26003.2, 96.1379, -57790.9]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_173" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26004.6, 96.0977, -57792.1]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_174" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26005.9, 96.0574, -57793.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_175" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26007.3, 96.0172, -57794.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_176" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26008.6, 95.9769, -57795.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_177" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26010.8, 95.913, -57797.5]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_178" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26016, 96.081, -57783.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_179" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26009.2, 96.2823, -57777.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_180" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26010.6, 96.242, -57778.8]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_181" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26011.9, 96.2018, -57780]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_182" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26013.3, 96.1615, -57781.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_183" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26014.6, 96.1213, -57782.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_184" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26008.5, 96.3041, -57777]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_185" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26009.8, 96.2639, -57778.2]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_186" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26011.2, 96.2236, -57779.4]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_187" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26012.5, 96.1834, -57780.6]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_188" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26013.9, 96.1431, -57781.7]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_189" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26015.2, 96.1029, -57782.9]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } objectGroups{ name:t="structures_78" tm:m=[[0.656548, 0, -0.754284] [0, 1, 0] [0.754284, 0, 0.656548] [-26016.8, 96.0573, -57784.3]] unit_class:t="rockets1" objLayer:i=1 props{ army:i=2 active:b=yes } } armada{ name:t="armada_67" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25690.9, 98.5558, -57776.5]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_68" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25704, 98.5558, -57786.7]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_69" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25717.2, 98.5558, -57796.9]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_70" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25730.3, 98.5558, -57807.1]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_71" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25743.4, 98.5558, -57817.4]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_77" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25705.2, 98.5558, -57758.6]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_78" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25718.3, 98.5558, -57768.9]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_79" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25731.5, 98.5558, -57779.1]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_80" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25744.6, 98.5558, -57789.3]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_76" tm:m=[[0.608591, 0, -0.793484] [0, 1, 0] [0.793484, 0, 0.608591] [-25757.7, 98.5558, -57799.5]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_86" tm:m=[[0.634083, 0, -0.773265] [0, 1, 0] [0.773265, 0, 0.634083] [-25722.2, 98.5558, -57738.1]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_87" tm:m=[[0.634083, 0, -0.773265] [0, 1, 0] [0.773265, 0, 0.634083] [-25735, 98.5558, -57748.8]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_88" tm:m=[[0.634083, 0, -0.773265] [0, 1, 0] [0.773265, 0, 0.634083] [-25747.8, 98.5558, -57759.4]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_89" tm:m=[[0.634083, 0, -0.773265] [0, 1, 0] [0.773265, 0, 0.634083] [-25760.6, 98.5558, -57770.1]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_85" tm:m=[[0.634083, 0, -0.773265] [0, 1, 0] [0.773265, 0, 0.634083] [-25773.4, 98.5558, -57780.7]] unit_class:t="mig_25pd" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } squad{ name:t="mig25groudn" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-25732.2, 98.5558, -57778.5]] props{ squad_members:t="armada_86" squad_members:t="armada_87" squad_members:t="armada_88" squad_members:t="armada_89" squad_members:t="armada_85" squad_members:t="armada_67" squad_members:t="armada_68" squad_members:t="armada_69" squad_members:t="armada_70" squad_members:t="armada_71" squad_members:t="armada_77" squad_members:t="armada_78" squad_members:t="armada_79" squad_members:t="armada_80" squad_members:t="armada_76" squad_members:t="armada_105" squad_members:t="armada_106" squad_members:t="armada_107" squad_members:t="armada_108" squad_members:t="armada_109" squad_members:t="armada_104" squad_members:t="armada_93" squad_members:t="armada_94" squad_members:t="armada_95" squad_members:t="armada_96" squad_members:t="armada_97" squad_members:t="armada_98" squad_members:t="armada_72" squad_members:t="armada_73" squad_members:t="armada_74" squad_members:t="armada_75" squad_members:t="armada_81" squad_members:t="armada_82" squad_members:t="armada_83" squad_members:t="armada_84" squad_members:t="armada_90" squad_members:t="armada_91" squad_members:t="armada_92" } } armada{ name:t="armada_72" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25894, 98.5558, -57295.7]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_73" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25909.6, 98.5558, -57293.3]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_74" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25925.3, 98.5558, -57290.9]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_75" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25940.9, 98.5558, -57288.4]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_81" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25956.6, 98.5558, -57286]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_82" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25972.2, 98.5558, -57283.6]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_83" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25898.7, 98.5558, -57283.7]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_84" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25914.3, 98.5558, -57281.3]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_90" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25930, 98.5558, -57278.9]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_91" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25945.6, 98.5558, -57276.4]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_92" tm:m=[[-0.840961, 0, 0.541097] [0, 1, 0] [-0.541097, 0, -0.840961] [-25961.2, 98.5558, -57274]] unit_class:t="mig_23mld" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_93" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25840.4, 98.5558, -57264.7]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_94" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25837.9, 98.5558, -57254.6]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_95" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25835.5, 98.5558, -57244.6]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_96" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25833.1, 98.5558, -57234.6]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_97" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25830.6, 98.5558, -57224.6]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_98" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25828.2, 98.5558, -57214.6]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_105" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25845.3, 98.5558, -57216.8]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_106" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25857.5, 98.5558, -57266.8]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_107" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25855, 98.5558, -57256.8]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_108" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25852.6, 98.5558, -57246.8]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_109" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25850.2, 98.5558, -57236.8]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="armada_104" tm:m=[[-0.974704, 0, 0.223498] [0, 1, 0] [-0.223498, 0, -0.974704] [-25847.7, 98.5558, -57226.8]] unit_class:t="mirage_f1c_200" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no speed:r=0 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } tankModels{ name:t="tankModels_01" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26524.4, 96.1231, -57333.2]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_02" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26525.2, 96.1231, -57338]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_03" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26526.1, 96.1231, -57342.8]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_04" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26526.9, 96.1231, -57347.5]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_05" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26527.8, 96.1231, -57352.3]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_06" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26528.6, 96.1231, -57357.1]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_07" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26529.4, 96.1231, -57361.9]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_08" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26530.3, 96.1231, -57366.7]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_09" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26531.1, 96.1231, -57371.5]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_10" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26532, 96.1231, -57376.2]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_11" tm:m=[[-0.838732, 0, 0.544544] [0, 1, 0] [-0.544544, 0, -0.838732] [-26532.8, 96.1231, -57381]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_12" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26535.4, 96.1231, -57385.9]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_13" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26536.2, 96.1231, -57389.8]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_14" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26536.9, 96.1231, -57393.8]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_15" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26537.7, 96.1231, -57397.7]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_16" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26538.5, 96.1231, -57401.6]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_17" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26539.3, 96.1231, -57405.6]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_18" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26540, 96.1231, -57409.5]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_19" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26540.8, 96.1231, -57413.4]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_20" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26541.6, 96.1231, -57417.4]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_21" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26542.4, 96.1231, -57421.3]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } tankModels{ name:t="tankModels_22" tm:m=[[-0.888285, 0, 0.459294] [0, 1, 0] [-0.459294, 0, -0.888285] [-26543.1, 96.1231, -57425.2]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="dont_aim" use_search_radar:b=no } way{} } squad{ name:t="squad_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-26533.9, 96.1231, -57381.3]] props{ squad_members:t="tankModels_01" squad_members:t="tankModels_02" squad_members:t="tankModels_03" squad_members:t="tankModels_04" squad_members:t="tankModels_05" squad_members:t="tankModels_06" squad_members:t="tankModels_07" squad_members:t="tankModels_08" squad_members:t="tankModels_09" squad_members:t="tankModels_10" squad_members:t="tankModels_11" squad_members:t="tankModels_12" squad_members:t="tankModels_13" squad_members:t="tankModels_14" squad_members:t="tankModels_15" squad_members:t="tankModels_16" squad_members:t="tankModels_17" squad_members:t="tankModels_18" squad_members:t="tankModels_19" squad_members:t="tankModels_20" squad_members:t="tankModels_21" squad_members:t="tankModels_22" } } tankModels{ name:t="tankModels_23" tm:m=[[0.88791, 0, 0.460018] [0, 1, 0] [-0.460018, 0, 0.88791] [-25994.2, 96.4826, -56753.6]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_24" tm:m=[[0.88791, 0, 0.460018] [0, 1, 0] [-0.460018, 0, 0.88791] [-25997.2, 96.4826, -56631]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_25" tm:m=[[0.735094, 0, 0.677965] [0, 1, 0] [-0.677965, 0, 0.735094] [-25924.8, 96.4826, -56505.5]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="fr_amx_30_roland_default" bullets0:t="163mm_roland_3_aam_ammo_pack" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_26" tm:m=[[0.735094, 0, 0.677965] [0, 1, 0] [-0.677965, 0, 0.735094] [-25924.8, 92.6909, -56403.9]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="fr_amx_30_roland_default" bullets0:t="163mm_roland_3_aam_ammo_pack" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_31" tm:m=[[0.735094, 0, 0.677965] [0, 1, 0] [-0.677965, 0, 0.735094] [-25970.3, 95.3526, -55733.8]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="fr_amx_30_roland_default" bullets0:t="163mm_roland_3_aam_ammo_pack" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_32" tm:m=[[0.88791, 0, 0.460018] [0, 1, 0] [-0.460018, 0, 0.88791] [-26039.8, 96.4826, -56083.5]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_33" tm:m=[[0.88791, 0, 0.460018] [0, 1, 0] [-0.460018, 0, 0.88791] [-26042.8, 96.4826, -55960.8]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_30" tm:m=[[0.735094, 0, 0.677965] [0, 1, 0] [-0.677965, 0, 0.735094] [-25970.3, 96.4826, -55835.4]] unit_class:t="fr_amx_30_roland" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="fr_amx_30_roland_default" bullets0:t="163mm_roland_3_aam_ammo_pack" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } squad{ name:t="AA SAM" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [10569.7, 95.8672, -29662.7]] props{ squad_members:t="tankModels_31" squad_members:t="tankModels_32" squad_members:t="tankModels_33" squad_members:t="tankModels_30" squad_members:t="tankModels_23" squad_members:t="tankModels_24" squad_members:t="tankModels_25" squad_members:t="tankModels_26" squad_members:t="tankModels_35" squad_members:t="tankModels_29" squad_members:t="tankModels_34" squad_members:t="tankModels_36" squad_members:t="tankModels_37" squad_members:t="tankModels_38" squad_members:t="tankModels_39" squad_members:t="tankModels_40" squad_members:t="tankModels_41" squad_members:t="tankModels_42" squad_members:t="tankModels_43" squad_members:t="tankModels_55" squad_members:t="tankModels_56" squad_members:t="tankModels_57" squad_members:t="tankModels_54" squad_members:t="tankModels_48" squad_members:t="tankModels_49" squad_members:t="tankModels_50" squad_members:t="tankModels_47" squad_members:t="tankModels_62" squad_members:t="tankModels_63" squad_members:t="tankModels_64" squad_members:t="tankModels_61" } } tankModels{ name:t="tankModels_29" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13749.4, 566.527, -19307.7]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_35" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13733.5, 566.527, -19271.5]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_36" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13756.1, 566.527, -19267.3]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_37" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13771.8, 571.097, -19279.5]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_41" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [17961.9, 135.033, -23985.9]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_42" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [17945.9, 135.027, -23949.7]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_43" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [17968.6, 135.034, -23945.5]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_40" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [17984.2, 135.04, -23957.7]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_55" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [16273.6, 316.392, -14585.4]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_56" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [16257.6, 316.399, -14549.2]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_57" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [16280.2, 316.395, -14545]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_54" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [16295.9, 316.391, -14557.2]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_62" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [19060.7, 165.118, -21602.9]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_63" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [19044.7, 165.165, -21566.7]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_64" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [19067.3, 165.178, -21562.5]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_61" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [19083, 165.165, -21574.7]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_48" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13928.8, 492.457, -26835]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_49" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13912.8, 489.649, -26798.8]] unit_class:t="ussr_9a33bm3" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a33bm3_default" bullets0:t="209mm_9M33A3_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will_air" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_50" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13935.4, 487.043, -26794.6]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } tankModels{ name:t="tankModels_47" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [13951.1, 486.825, -26806.8]] unit_class:t="ussr_9a35_m2" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="ussr_9a35_m2_default" bullets0:t="120mm_9m37m_aam" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=9000 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 attack_type:t="fire_at_will" use_search_radar:b=yes } way{} } } areas{ 1{ type:t="Sphere" tm:m=[[3255.41, 0, 0] [0, 3255.41, 0] [0, 0, 3255.41] [16142.9, 203.692, -23298.6]] objLayer:i=0 props{} } 2{ type:t="Sphere" tm:m=[[3255.41, 0, 0] [0, 3255.41, 0] [0, 0, 3255.41] [18422.4, 203.691, -44038]] objLayer:i=0 props{} } spawn07{ type:t="Sphere" tm:m=[[13.6145, 0, -6.33333] [0, 15.0156, 0] [6.33333, 0, 13.6145] [-25696.9, 97.3055, -57710.3]] objLayer:i=0 props{} } spawn08{ type:t="Sphere" tm:m=[[14.9437, 0, 1.46763] [0, 15.0156, 0] [-1.46763, 0, 14.9437] [-25677.3, 97.3055, -57591.6]] objLayer:i=0 props{} } spawn09{ type:t="Sphere" tm:m=[[7.01691, 0, 13.2752] [0, 15.0156, 0] [-13.2752, 0, 7.01691] [-25765.2, 97.3055, -57486.1]] objLayer:i=0 props{} } spawn10{ type:t="Sphere" tm:m=[[5.62548, 0, 13.922] [0, 15.0156, 0] [-13.922, 0, 5.62548] [-25869.5, 97.3055, -57429.6]] objLayer:i=0 props{} } spawn11{ type:t="Sphere" tm:m=[[3.07434, 0, 14.6975] [0, 15.0156, 0] [-14.6975, 0, 3.07434] [-25986.7, 97.3055, -57424.9]] objLayer:i=0 props{} } spawn18{ type:t="Sphere" tm:m=[[-6.43785, 0, -13.5654] [0, 15.0156, 0] [13.5654, 0, -6.43785] [-25791.5, 97.3055, -57354.8]] objLayer:i=0 props{} } spawn19{ type:t="Sphere" tm:m=[[14.7036, 0, -3.04449] [0, 15.0156, 0] [3.04449, 0, 14.7036] [-26632.7, 97.9667, -57475.1]] objLayer:i=0 props{} } spawn20{ type:t="Sphere" tm:m=[[14.7036, 0, -3.04449] [0, 15.0156, 0] [3.04449, 0, 14.7036] [-26638.8, 97.9667, -57501.7]] objLayer:i=0 props{} } spawn21{ type:t="Sphere" tm:m=[[14.7036, 0, -3.04449] [0, 15.0156, 0] [3.04449, 0, 14.7036] [-26644.9, 97.9667, -57528.3]] objLayer:i=0 props{} } spawn22{ type:t="Sphere" tm:m=[[14.7036, 0, -3.04449] [0, 15.0156, 0] [3.04449, 0, 14.7036] [-26651, 97.9667, -57554.8]] objLayer:i=0 props{} } spawn23{ type:t="Sphere" tm:m=[[14.7036, 0, -3.04449] [0, 15.0156, 0] [3.04449, 0, 14.7036] [-26657.2, 97.9667, -57581.4]] objLayer:i=0 props{} } area_01{ type:t="Box" tm:m=[[1.79139, 0, 41.3044] [0, 13.3157, 0] [-302.041, 0, 13.0997] [15536.6, 138.311, -25836.3]] objLayer:i=0 props{} } area_02{ type:t="Box" tm:m=[[-41.3159, 0, -1.50295] [0, 13.3157, 0] [10.9904, 0, -302.125] [18718.5, 138.312, -45152.7]] objLayer:i=0 props{} } "capt 1"{ type:t="Sphere" tm:m=[[3255.41, 0, 0] [0, 3255.41, 0] [0, 0, 3255.41] [33678.8, 795.893, -18091.4]] objLayer:i=0 props{} } "capt 02"{ type:t="Sphere" tm:m=[[3129.43, 0, 896.884] [0, 3255.41, 0] [-1693.66, 0, 5909.57] [35400, 1066.27, -25859.1]] objLayer:i=0 props{} } "capt 03"{ type:t="Sphere" tm:m=[[5212.5, 0, 1493.89] [0, 5422.35, 0] [-2171.46, 0, 7576.69] [38841.2, 792.835, -35852.7]] objLayer:i=0 props{} } } objLayers{ layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } } wayPoints{}