selected_tag:t="" bin_dump_file:t="" mission_settings{ atmosphere{ pressure:r=755 temperature:r=0 } player{ army:i=1 wing:t="atank_01" wing:t="atank_02" wing:t="atank_05" wing:t="atank_04" wing:t="atank_09" wing:t="atank_10" wing:t="atank_11" wing:t="atank_08" wing:t="atank_17" wing:t="atank_18" wing:t="atank_19" wing:t="atank_20" wing:t="atank_21" wing:t="atank_22" wing:t="atank_23" wing:t="atank_16" wing:t="aplane_01" wing:t="aplane_02" wing:t="aplane_05" wing:t="aplane_04" wing:t="aplane_09" wing:t="aplane_10" wing:t="aplane_11" wing:t="aplane_08" wing:t="aplane_17" wing:t="aplane_18" wing:t="aplane_19" wing:t="aplane_20" wing:t="aplane_21" wing:t="aplane_22" wing:t="aplane_23" wing:t="aplane_16" } player_teamB{ army:i=2 wing:t="btank_01" wing:t="btank_02" wing:t="btank_03" wing:t="btank_04" wing:t="btank_09" wing:t="btank_10" wing:t="btank_11" wing:t="btank_08" wing:t="btank_17" wing:t="btank_18" wing:t="btank_19" wing:t="btank_20" wing:t="btank_21" wing:t="btank_22" wing:t="btank_23" wing:t="btank_16" wing:t="bplane_01" wing:t="bplane_02" wing:t="bplane_03" wing:t="bplane_04" wing:t="bplane_05" wing:t="bplane_06" wing:t="bplane_07" wing:t="bplane_08" wing:t="bplane_09" wing:t="bplane_10" wing:t="bplane_11" wing:t="bplane_12" wing:t="bplane_13" wing:t="bplane_14" wing:t="bplane_15" wing:t="bplane_16" } mission{ name:t="American_Desert" level:t="levels/avg_american_valley.bin" type:t="event" restoreType:t="attempts" optionalTakeOff:b=no campaign:t="UserMissions" environment:t="Day" weather:t="clear" missionDebriefing:t="" missionBriefing:t="" deathPenaltyMulRounds:r=0 locName:t="American Desert" gt_mp_capture:b=yes scoreLimit:i=29000 deathPenaltyMul:r=0 allowEmptyTeams:b=yes customRules{ name:t="sharedPool" teams{ teamA{ limitedUnits{ } } teamB{ limitedUnits{ } } } } missionType{ _Dom:b=no _Conq:b=no _CnvA:b=no _CnvB:b=no _ArtDA:b=no _ArtDB:b=no _Bttl:b=no _DBttlA:b=no _DBttlB:b=no _Bto:b=no _Flc:b=no _v1_race_straight:b=no _v1_race_inverted:b=no _v2_race_straight:b=no _v2_race_inverted:b=no _Conq1:b=no _Conq2:b=no _Conq3:b=no _Conq4:b=no _Conq5:b=no _Conq6:b=no } tags{ } } spectator_points{ } cover_points{ } aiParams{ aiEffectivenessViscosity:r=90 effectivenessDistances:p2=2500, 7000 } missions_include{ mission{ filename:t="" } } } imports{ } triggers{ isCategory:b=yes is_enabled:b=yes start{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ } actions{ missionMarkAsRespawnPoint{ loc_name:t="Spawn #1" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="Spawn1A" team:t="A" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn #2" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="Spawn2A" team:t="A" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn #1" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="Spawn1B" team:t="B" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn #2" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=yes target:t="Spawn2B" team:t="B" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Immortality" spawnEffect:b=no isStrictSpawn:b=no isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=yes showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="Immortality" team:t="Both" tags{ tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="PlaneA" team:t="A" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes carrier_take_off:b=yes helicopter:b=yes type_attack_helicopter:b=yes type_utility_helicopter:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="PlaneB" team:t="B" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes carrier_take_off:b=yes helicopter:b=yes type_attack_helicopter:b=yes type_utility_helicopter:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="Aircraft_Immortality" team:t="B" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes carrier_take_off:b=yes helicopter:b=yes type_attack_helicopter:b=yes type_utility_helicopter:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Spawn" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 resetStrictSpawnIndex:b=no target:t="Aircraft_Immortality" team:t="A" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes carrier_take_off:b=yes helicopter:b=yes type_attack_helicopter:b=yes type_utility_helicopter:b=yes } } } else_actions{ } } Immortal{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="Immortal" } } actions{ unitSetProperties{ object_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" useForTriggerFiltered:b=yes isImmortal:b=yes cannotShoot:b=yes } } else_actions{ } } "Inf Ammo"{ isCategory:b=yes is_enabled:b=no Reload{ isCategory:b=yes is_enabled:b=no reload1{ isCategory:b=yes is_enabled:b=no reload_A_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_A_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_03" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_03" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_06" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_07" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_12" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_13" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_14" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_15" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.0001 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } reload_B_33{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.01 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="ALL" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="area_02" } } actions{ unitSetProperties{ object_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" useForTriggerFiltered:b=yes isImmortal:b=yes cannotShoot:b=no } wait{ time:r=1 } unitRestore{ ressurectIfDead:b=yes fullRestore:b=yes target:t="tankModels_01" } wait{ time:r=1 } triggerDisable{ target:t="reload_B_33" } } else_actions{ } } } reloadA01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_01" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_01" } } else_actions{ } } reloadA02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_02" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_02" } } else_actions{ } } reloadA03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_05" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_03" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_03" } } else_actions{ } } reloadA04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_04" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_04" } } else_actions{ } } reloadA05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_05" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_05" } } else_actions{ } } reloadA06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_06" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_06" } } else_actions{ } } reloadA07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_07" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_07" } } else_actions{ } } reloadA08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_08" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_08" } } else_actions{ } } reloadA09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_17" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_09" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_09" } } else_actions{ } } reloadA10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_18" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_10" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_10" } } else_actions{ } } reloadA11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_19" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_11" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_11" } } else_actions{ } } reloadA12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_20" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_12" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_12" } } else_actions{ } } reloadA13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_21" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_13" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_13" } } else_actions{ } } reloadA14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_22" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_14" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_14" } } else_actions{ } } reloadA15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_23" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_15" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_15" } } else_actions{ } } reloadA16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_16" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_16" } } else_actions{ } } reloadA17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_17" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_17" } } else_actions{ } } reloadA18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_18" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_18" } } else_actions{ } } reloadA19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_05" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_19" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_19" } } else_actions{ } } reloadA20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_20" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_20" } } else_actions{ } } reloadA21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_21" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_21" } } else_actions{ } } reloadA22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_22" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_22" } } else_actions{ } } reloadA23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_23" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_23" } } else_actions{ } } reloadA24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_24" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_24" } } else_actions{ } } reloadA25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_17" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_25" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_25" } } else_actions{ } } reloadA26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_18" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_26" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_26" } } else_actions{ } } reloadA27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_19" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_27" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_27" } } else_actions{ } } reloadA28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_20" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_28" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_28" } } else_actions{ } } reloadA29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_21" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_29" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_29" } } else_actions{ } } reloadA30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_22" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_30" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_30" } } else_actions{ } } reloadA31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_23" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_31" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_31" } } else_actions{ } } reloadA32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_32" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_32" } } else_actions{ } } reloadB01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_01" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_01" } } else_actions{ } } reloadB02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_02" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_02" } } else_actions{ } } reloadB03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_03" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_03" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_03" } } else_actions{ } } reloadB04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_04" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_04" } } else_actions{ } } reloadB05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_05" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_05" } } else_actions{ } } reloadB06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_06" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_06" } } else_actions{ } } reloadB07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_07" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_07" } } else_actions{ } } reloadB08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_08" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_08" } } else_actions{ } } reloadB09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_17" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_09" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_09" } } else_actions{ } } reloadB10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_18" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_10" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_10" } } else_actions{ } } reloadB11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_19" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_11" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_11" } } else_actions{ } } reloadB12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_20" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_12" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_12" } } else_actions{ } } reloadB13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_21" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_13" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_13" } } else_actions{ } } reloadB14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_22" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_14" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_14" } } else_actions{ } } reloadB15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_23" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_15" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_15" } } else_actions{ } } reloadB16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_16" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_16" } } else_actions{ } } reloadB17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_01" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_17" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_17" } } else_actions{ } } reloadB18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_02" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_18" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_18" } } else_actions{ } } reloadB19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_03" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_19" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_19" } } else_actions{ } } reloadB20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_04" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_20" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_20" } } else_actions{ } } reloadB21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_05" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_21" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_21" } } else_actions{ } } reloadB22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_06" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_22" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_22" } } else_actions{ } } reloadB23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_07" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_23" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_23" } } else_actions{ } } reloadB24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_08" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_24" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_24" } } else_actions{ } } reloadB25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_09" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_25" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_25" } } else_actions{ } } reloadB26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_10" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_26" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_26" } } else_actions{ } } reloadB27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_11" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_27" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_27" } } else_actions{ } } reloadB28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_12" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_28" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_28" } } else_actions{ } } reloadB29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_13" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_A_29" } wait{ time:r=10800 } triggerDisable{ target:t="reload_A_29" } } else_actions{ } } reloadB30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_14" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_30" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_30" } } else_actions{ } } reloadB31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_15" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_31" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_31" } } else_actions{ } } reloadB32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_16" target:t="area_20" } } actions{ triggerEnable{ target:t="reload_B_32" } wait{ time:r=10800 } triggerDisable{ target:t="reload_B_32" } } else_actions{ } } reloadB33{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=1 } } conditions{ unitWhenStatus{ object_type:t="isKilled" check_objects:t="ALL" object_marking:i=0 target_type:t="isAlive" check_period:r=1 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="tankModels_01" } } actions{ triggerEnable{ target:t="reload_B_33" } } else_actions{ } } Reload2{ isCategory:b=yes is_enabled:b=no Reload21{ isCategory:b=yes is_enabled:b=no Reload2_A_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="atank_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_A_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="aplane_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_03" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_17" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_18" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_19" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_20" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_21" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_22" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_23" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="btank_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_01" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_02" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_03" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_04" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_05" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_06" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_07" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_08" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_09" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_10" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_11" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_12" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_13" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_14" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_15" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } Reload2_B_32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ANY" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.1 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="bplane_16" ammoRestore:b=yes useForTriggerFiltered:b=no } } else_actions{ } } } Reload2A01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_01" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_01" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_01" } } else_actions{ } } Reload2A02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_02" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_02" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_02" } } else_actions{ } } Reload2A03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_05" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_03" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_03" } } else_actions{ } } Reload2A04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_04" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_04" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_04" } } else_actions{ } } Reload2A05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_09" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_05" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_05" } } else_actions{ } } Reload2A06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_10" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_06" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_06" } } else_actions{ } } Reload2A07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_11" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_07" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_07" } } else_actions{ } } Reload2A08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_08" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_08" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_08" } } else_actions{ } } Reload2A09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_17" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_09" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_09" } } else_actions{ } } Reload2A10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_18" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_10" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_10" } } else_actions{ } } Reload2A11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_19" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_11" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_11" } } else_actions{ } } Reload2A12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_20" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_12" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_12" } } else_actions{ } } Reload2A13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_21" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_13" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_13" } } else_actions{ } } Reload2A14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_22" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_14" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_14" } } else_actions{ } } Reload2A15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_23" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_15" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_15" } } else_actions{ } } Reload2A16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="atank_16" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_16" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_16" } } else_actions{ } } Reload2A17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_01" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_17" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_17" } } else_actions{ } } Reload2A18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_02" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_18" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_18" } } else_actions{ } } Reload2A19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_05" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_19" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_19" } } else_actions{ } } Reload2A20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_04" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_20" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_20" } } else_actions{ } } Reload2A21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_09" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_21" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_21" } } else_actions{ } } Reload2A22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_10" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_22" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_22" } } else_actions{ } } Reload2A23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_11" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_23" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_23" } } else_actions{ } } Reload2A24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_08" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_24" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_24" } } else_actions{ } } Reload2A25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_17" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_25" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_25" } } else_actions{ } } Reload2A26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_18" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_26" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_26" } } else_actions{ } } Reload2A27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_19" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_27" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_27" } } else_actions{ } } Reload2A28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_20" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_28" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_28" } } else_actions{ } } Reload2A29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_21" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_29" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_29" } } else_actions{ } } Reload2A30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_22" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_30" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_30" } } else_actions{ } } Reload2A31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_23" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_31" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_31" } } else_actions{ } } Reload2A32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="aplane_16" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_32" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_32" } } else_actions{ } } Reload2B01{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_01" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_01" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_01" } } else_actions{ } } Reload2B02{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_02" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_02" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_02" } } else_actions{ } } Reload2B03{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_03" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_03" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_03" } } else_actions{ } } Reload2B04{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_04" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_04" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_04" } } else_actions{ } } Reload2B05{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_09" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_05" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_05" } } else_actions{ } } Reload2B06{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_10" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_06" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_06" } } else_actions{ } } Reload2B07{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_11" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_07" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_07" } } else_actions{ } } Reload2B08{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_08" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_08" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_08" } } else_actions{ } } Reload2B09{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_17" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_09" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_09" } } else_actions{ } } Reload2B10{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_18" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_10" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_10" } } else_actions{ } } Reload2B11{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_19" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_11" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_11" } } else_actions{ } } Reload2B12{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_20" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_12" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_12" } } else_actions{ } } Reload2B13{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_21" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_13" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_13" } } else_actions{ } } Reload2B14{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_22" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_14" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_14" } } else_actions{ } } Reload2B15{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_23" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_15" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_15" } } else_actions{ } } Reload2B16{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="btank_16" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_16" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_16" } } else_actions{ } } Reload2B17{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_01" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_17" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_17" } } else_actions{ } } Reload2B18{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_02" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_18" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_18" } } else_actions{ } } Reload2B19{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_03" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_19" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_19" } } else_actions{ } } Reload2B20{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_04" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_20" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_20" } } else_actions{ } } Reload2B21{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_05" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_21" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_21" } } else_actions{ } } Reload2B22{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_06" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_22" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_22" } } else_actions{ } } Reload2B23{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_07" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_23" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_23" } } else_actions{ } } Reload2B24{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_08" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_24" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_24" } } else_actions{ } } Reload2B25{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_09" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_25" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_25" } } else_actions{ } } Reload2B26{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_10" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_26" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_26" } } else_actions{ } } Reload2B27{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_11" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_27" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_27" } } else_actions{ } } Reload2B28{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_12" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_28" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_28" } } else_actions{ } } Reload2B29{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_13" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_A_29" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_A_29" } } else_actions{ } } Reload2B30{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_14" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_30" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_30" } } else_actions{ } } Reload2B31{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_15" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_31" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_31" } } else_actions{ } } Reload2B32{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=10 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="bplane_16" target:t="area_21" } } actions{ triggerEnable{ target:t="Reload2_B_32" } wait{ time:r=3600 } triggerDisable{ target:t="Reload2_B_32" } } else_actions{ } } } } } AdminGodmode{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.3 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" target:t="area_02" } } actions{ unitSetProperties{ object_marking:i=0 object_var_name:t="" object_var_comp_op:t="equal" object_var_value:i=0 object:t="PlayerSquad" useForTriggerFiltered:b=yes isImmortal:b=yes cannotShoot:b=no } } else_actions{ } } Waypoint{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ initMission{ } } conditions{ } actions{ missionMarkAsWaypoint{ visible:b=yes primary:b=yes oriented:b=no ignoreDifficulty:b=yes scale:r=0.2 target:t="area_21" team:t="Both" } } else_actions{ } } InfiniteAmmo{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=20 } } conditions{ } actions{ unitRestore{ ressurectIfDead:b=no fullRestore:b=no target:t="PlayerSquad" ammoRestore:b=yes } } else_actions{ } } } mission_objectives{ isCategory:b=yes is_enabled:b=yes } variables{ } dialogs{ } airfields{ } effects{ } units{ tankModels{ name:t="atank_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } squad{ name:t="PlayerSquad" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3450.04]] props{ squad_members:t="atank_01" squad_members:t="atank_02" squad_members:t="atank_05" squad_members:t="atank_04" squad_members:t="atank_09" squad_members:t="atank_10" squad_members:t="atank_11" squad_members:t="atank_08" squad_members:t="atank_17" squad_members:t="atank_18" squad_members:t="atank_19" squad_members:t="atank_20" squad_members:t="atank_21" squad_members:t="atank_22" squad_members:t="atank_23" squad_members:t="atank_16" squad_members:t="btank_01" squad_members:t="btank_02" squad_members:t="btank_03" squad_members:t="btank_04" squad_members:t="btank_09" squad_members:t="btank_10" squad_members:t="btank_11" squad_members:t="btank_08" squad_members:t="btank_17" squad_members:t="btank_18" squad_members:t="btank_19" squad_members:t="btank_20" squad_members:t="btank_21" squad_members:t="btank_22" squad_members:t="btank_23" squad_members:t="btank_16" squad_members:t="aplane_17" squad_members:t="aplane_18" squad_members:t="aplane_19" squad_members:t="aplane_20" squad_members:t="aplane_21" squad_members:t="aplane_22" squad_members:t="aplane_23" squad_members:t="aplane_16" squad_members:t="aplane_01" squad_members:t="aplane_02" squad_members:t="aplane_05" squad_members:t="aplane_04" squad_members:t="aplane_09" squad_members:t="aplane_10" squad_members:t="aplane_11" squad_members:t="aplane_08" squad_members:t="bplane_03" squad_members:t="bplane_04" squad_members:t="bplane_05" squad_members:t="bplane_01" squad_members:t="bplane_02" squad_members:t="bplane_06" squad_members:t="bplane_07" squad_members:t="bplane_08" squad_members:t="bplane_09" squad_members:t="bplane_10" squad_members:t="bplane_11" squad_members:t="bplane_12" squad_members:t="bplane_13" squad_members:t="bplane_14" squad_members:t="bplane_15" squad_members:t="bplane_16" } } tankModels{ name:t="atank_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3386.97]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [703.689, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3386.97]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [686.679, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_19" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3386.97]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_20" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [666.109, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_21" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3387.94]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_22" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3418.75]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_23" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3404.41]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="atank_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.099, -1150.62, -3436.19]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [697.849, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [682.069, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_19" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_20" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_21" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3497.69]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_22" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3484.81]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_23" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [665.549, -1143.58, -3471.89]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="btank_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [649.769, -1143.58, -3510.99]] unit_class:t="aaa_dummy" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.05, 0.05 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } armada{ name:t="aplane_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3519.52]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3498.67]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3460.4]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3481.25]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3375.44]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3396.29]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3434.57]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [542.299, -758.479, -3413.72]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3519.52]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_18" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3498.67]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_19" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3460.4]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_20" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3481.25]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_21" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3375.44]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_22" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3396.29]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_23" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3434.57]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="aplane_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [568.349, -758.479, -3413.72]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3375.44]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3401.19]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3426.93]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3452.67]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3478.41]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_06" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3504.15]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_07" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3529.89]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3555.63]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3581.36]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3607.11]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3632.85]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_12" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3658.59]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_13" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3684.33]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_14" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3710.07]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_15" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3735.81]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="bplane_16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [643.529, -758.479, -3761.54]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } squad{ name:t="BotSquad01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [759.525, -1150.62, -3450.04]] props{ squad_members:t="atank_01" squad_members:t="atank_02" squad_members:t="atank_05" squad_members:t="atank_04" squad_members:t="atank_09" squad_members:t="atank_10" squad_members:t="atank_11" squad_members:t="atank_08" squad_members:t="atank_17" squad_members:t="atank_18" squad_members:t="atank_19" squad_members:t="atank_20" squad_members:t="atank_21" squad_members:t="atank_22" squad_members:t="atank_23" squad_members:t="atank_16" squad_members:t="btank_01" squad_members:t="btank_02" squad_members:t="btank_03" squad_members:t="btank_04" squad_members:t="btank_09" squad_members:t="btank_10" squad_members:t="btank_11" squad_members:t="btank_08" squad_members:t="btank_17" squad_members:t="btank_18" squad_members:t="btank_19" squad_members:t="btank_20" squad_members:t="btank_21" squad_members:t="btank_22" squad_members:t="btank_23" squad_members:t="btank_16" squad_members:t="aplane_17" squad_members:t="aplane_18" squad_members:t="aplane_19" squad_members:t="aplane_20" squad_members:t="aplane_21" squad_members:t="aplane_22" squad_members:t="aplane_23" squad_members:t="aplane_16" squad_members:t="aplane_01" squad_members:t="aplane_02" squad_members:t="aplane_05" squad_members:t="aplane_04" squad_members:t="aplane_09" squad_members:t="aplane_10" squad_members:t="aplane_11" squad_members:t="aplane_08" squad_members:t="bplane_03" squad_members:t="bplane_04" squad_members:t="bplane_05" squad_members:t="bplane_01" squad_members:t="bplane_02" squad_members:t="bplane_06" squad_members:t="bplane_07" squad_members:t="bplane_08" squad_members:t="bplane_09" squad_members:t="bplane_10" squad_members:t="bplane_11" squad_members:t="bplane_12" squad_members:t="bplane_13" squad_members:t="bplane_14" squad_members:t="bplane_15" squad_members:t="bplane_16" } } tankModels{ name:t="tankModels_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [3226.64, 34.4573, 2671.45]] unit_class:t="ussr_bt_5" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="hold_fire" stealthRadius:r=1 setStealth:b=yes targetAir:b=no targetGnd:b=no } way{ } } } areas{ Spawn1A{ type:t="Sphere" tm:m=[[-13.1362, 0, 99.779] [0, 100.64, 0] [-99.779, 0, -13.1362] [2105.7, 45.2719, 1335.3]] objLayer:i=0 props{ } } Spawn2A{ type:t="Sphere" tm:m=[[-39.1955, 0, 107.689] [0, 114.6, 0] [-107.689, 0, -39.1955] [2415.75, 47.7374, 1679.13]] objLayer:i=0 props{ } } Spawn1B{ type:t="Sphere" tm:m=[[24.4664, 0, -110.36] [0, 113.04, 0] [110.36, 0, 24.4664] [1665.91, 44.3039, 2514.71]] objLayer:i=0 props{ } } Spawn2B{ type:t="Sphere" tm:m=[[42.9906, 0, -103.789] [0, 112.34, 0] [103.789, 0, 42.9906] [2116.4, 32.3665, 2534.71]] objLayer:i=0 props{ } } PlaneA{ type:t="Sphere" tm:m=[[-1269.74, 0, -592.088] [0, 1401, 0] [592.088, 0, -1269.74] [5567.52, 1500, 2540.25]] objLayer:i=0 props{ } } PlaneB{ type:t="Sphere" tm:m=[[1241.82, 0, 646.448] [0, 1400, 0] [-646.448, 0, 1241.82] [-1734.55, 1500, 580.838]] objLayer:i=0 props{ } } Immortality{ type:t="Sphere" tm:m=[[69.8715, 0, 0] [0, 69.8715, 0] [0, 0, 69.8715] [585.247, 9.75408, -1443.02]] objLayer:i=0 props{ } } Immortal{ type:t="Sphere" tm:m=[[527.534, 0, 0] [0, 479.577, 0] [0, 0, 479.577] [584.678, 9.74984, -1443.19]] objLayer:i=0 props{ } } area_20{ type:t="Sphere" tm:m=[[24.6424, 0, 0] [0, 24.6424, 0] [0, 0, 24.6424] [565.713, 9.48209, -911.171]] objLayer:i=0 props{ } } area_21{ type:t="Sphere" tm:m=[[35.2906, 0, 0] [0, 35.2906, 0] [0, 0, 35.2906] [2377.52, 46.1071, 2264.56]] objLayer:i=0 props{ } } area_02{ type:t="Sphere" tm:m=[[24.9799, 0, 0] [0, 24.9799, 0] [0, 0, 24.9799] [1551.17, 24.9072, 2148.46]] objLayer:i=0 props{ } } area_22{ type:t="Sphere" tm:m=[[19.5323, 0, 0] [0, 19.5323, 0] [0, 0, 19.5323] [2837.23, 42.0045, 1768.89]] objLayer:i=0 props{ } } Aircraft_Immortality{ type:t="Sphere" tm:m=[[205.246, 0, 0] [0, 205.246, 0] [0, 0, 205.246] [578.506, 108.016, -1446.86]] objLayer:i=0 props{ } } } objLayers{ layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } } wayPoints{ }