selected_tag:t="" bin_dump_file:t="" mission_settings{ atmosphere{ pressure:r=760 temperature:r=15 } player{ army:i=1 wing:t="pl01" wing:t="pl02" wing:t="pl03" wing:t="pl04" wing:t="pl05" wing:t="pl06" wing:t="pl07" wing:t="pl08" wing:t="pl09" wing:t="pl10" wing:t="pl11" wing:t="pl12" wing:t="pl13" wing:t="pl14" wing:t="pl15" wing:t="pl16" } player_teamB{ army:i=2 wing:t="plb01" wing:t="plb02" wing:t="plb03" wing:t="plb04" wing:t="plb05" wing:t="plb06" wing:t="plb07" wing:t="plb08" wing:t="plb09" wing:t="plb10" wing:t="plb11" wing:t="plb12" wing:t="plb13" wing:t="plb14" wing:t="plb15" wing:t="plb16" wing:t="plb17" } mission{ name:t="SunriseOvertheGuianaHighlands" level:t="levels/arcade_tabletop_mountain.bin" type:t="event" restoreType:t="attempts" optionalTakeOff:b=no campaign:t="UserMissions" environment:t="Dusk" weather:t="hazy" missionDebriefing:t="" missionBriefing:t="" locName:t="Sunrise over the Guiana Highlands" locDesc:t="" forceSkiesInitialRandomSeed:b=no allowEmptyTeams:b=yes scoreLimit:i=28500 deathPenaltyMul:r=0 gt_mp_capture:b=yes tags{ } missionType{ _Dom:b=no _Conq:b=no _CnvA:b=no _CnvB:b=no _ArtDA:b=no _ArtDB:b=no _Bttl:b=no _DBttlA:b=no _DBttlB:b=no _Bto:b=no _Flc:b=no _v1_race_straight:b=no _v1_race_inverted:b=no _v2_race_straight:b=no _v2_race_inverted:b=no _Conq1:b=no _Conq2:b=no _Conq3:b=no _Conq4:b=no _Conq5:b=no _Conq6:b=no } stars{ localTime:r=5.5 } customWeather{ clouds_gen{ humidity:r=0.34 persistence:r=0.74 asymmetry:r=0.33 } strata_clouds{ amount:r=1 altitude:r=12 } } } spectator_points{ } cover_points{ } aiParams{ aiEffectivenessViscosity:r=90 effectivenessDistances:p2=2500, 7000 } } imports{ } triggers{ isCategory:b=yes is_enabled:b=yes TrigStart{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ } actions{ unitPutToSleep{ target:t="pl" target:t="plb" } unitSetStealth{ set:b=yes radius:r=0 target:t="Bridge" target:t="Ship" target:t="sqStrAF" target:t="Ring" target:t="Ring01" target:t="Ring02" target:t="Ring03" target:t="tank" target:t="armada_01" target:t="armada_02" } unitSetProperties{ object:t="Ship" object:t="Bridge" object:t="sqStrAF" object:t="tank" object:t="Ring" object:t="Ring01" object:t="Ring02" object:t="Ring03" object:t="armada_01" object:t="armada_02" cannotShoot:b=yes isImmortal:b=yes } } else_actions{ } } TriggerSpA{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ } actions{ missionMarkAsRespawnPoint{ loc_name:t="Airfields and Bases" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="sp_aasq" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Immortality(for explorers)" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="ImmSpA" target:t="ImmSpA01" target:t="ImmSpA02" target:t="ImmSpA03" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Huge Airfield" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="sp_HAA" target:t="sp_HAA01" target:t="sp_HAA02" target:t="sp_HAA03" target:t="sp_HAA04" target:t="sp_HAA05" target:t="sp_HAA06" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="AirSpawn" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="airSpA" target:t="airSpA01" target:t="airSpA02" target:t="airSpA03" target:t="airSpA04" target:t="airSpA05" target:t="airSpA06" team:t="A" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes tank:b=no type_heavy_tank:b=no type_medium_tank:b=no type_light_tank:b=no type_tank_destroyer:b=no type_spaa:b=no } } missionMarkAsRespawnPoint{ loc_name:t="Huge Airfield" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="spA_HAA" team:t="A" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes tank:b=no type_heavy_tank:b=no type_medium_tank:b=no type_light_tank:b=no type_tank_destroyer:b=no type_spaa:b=no artillery:b=no aaa:b=no } } missionMarkAsRespawnPoint{ loc_name:t="Immortality (fly into a frame)" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="ImmASpA" team:t="A" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes tank:b=no type_heavy_tank:b=no type_medium_tank:b=no type_light_tank:b=no type_tank_destroyer:b=no type_spaa:b=no artillery:b=no aaa:b=no } } missionMarkAsRespawnPoint{ loc_name:t="Depths" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_depthsA" target:t="sp_depthsA01" target:t="sp_depthsA02" target:t="sp_depthsA03" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Lakes" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="sp_a01" target:t="sp_a02" target:t="sp_a03" target:t="sp_a04" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Forgotten Airfield" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_ForgottenAA" target:t="sp_ForgottenAA01" target:t="sp_ForgottenAA02" target:t="sp_ForgottenAA03" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Northeastern Rocks" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_NA" target:t="sp_NA01" target:t="sp_NA02" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="East Dead End" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_edeA" target:t="sp_edeA01" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="West Descent" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_wdeA" target:t="sp_wdeA01" team:t="A" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } } else_actions{ } } TriggerSpB{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ } actions{ missionMarkAsRespawnPoint{ loc_name:t="Airfields and Bases" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="sp_absq" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Immortality(for explorers)" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="ImmSpB" target:t="ImmSpB01" target:t="ImmSpB02" target:t="ImmSpB03" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Huge Airfield" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="sp_HAB" target:t="sp_HAB01" target:t="sp_HAB02" target:t="sp_HAB03" target:t="sp_HAB04" target:t="sp_HAB05" target:t="sp_HAB06" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="AirSpawn" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="airSpB" target:t="airSpB01" target:t="airSpB02" target:t="airSpB03" target:t="airSpB04" target:t="airSpB05" target:t="airSpB06" team:t="B" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes tank:b=no type_heavy_tank:b=no type_medium_tank:b=no type_light_tank:b=no type_tank_destroyer:b=no type_spaa:b=no } } missionMarkAsRespawnPoint{ loc_name:t="Huge Airfield" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="spA_HAB" team:t="B" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes tank:b=no type_heavy_tank:b=no type_medium_tank:b=no type_light_tank:b=no type_tank_destroyer:b=no type_spaa:b=no artillery:b=no aaa:b=no } } missionMarkAsRespawnPoint{ loc_name:t="Immortality (fly into a frame)" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="ImmASpB" team:t="B" tags{ air:b=yes type_bomber:b=yes type_fighter:b=yes type_assault:b=yes type_heavy_fighter:b=yes type_interceptor:b=yes type_aa_fighter:b=yes type_frontline_bomber:b=yes type_longrange_bomber:b=yes type_hydroplane:b=yes tank:b=no type_heavy_tank:b=no type_medium_tank:b=no type_light_tank:b=no type_tank_destroyer:b=no type_spaa:b=no artillery:b=no aaa:b=no } } missionMarkAsRespawnPoint{ loc_name:t="Depths" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_depthsB" target:t="sp_depthsB01" target:t="sp_depthsB02" target:t="sp_depthsB03" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Lakes" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes offset:p3=0, 0, 0 radius:r=-1 target:t="sp_b01" target:t="sp_b02" target:t="sp_b03" target:t="sp_b04" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Forgotten Airfield" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_ForgottenAB" target:t="sp_ForgottenAB01" target:t="sp_ForgottenAB02" target:t="sp_ForgottenAB03" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="Northeastern Rocks" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_NB" target:t="sp_NB01" target:t="sp_NB02" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="East Dead End" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_edeB" target:t="sp_edeB01" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } missionMarkAsRespawnPoint{ loc_name:t="West Descent" spawnEffect:b=no isStrictSpawn:b=yes isAirfield:b=no isUnit:b=no useExisting:b=no isIndividual:b=yes removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=no offset:p3=0, 0, 0 radius:r=-1 target:t="sp_wdeB" target:t="sp_wdeB01" team:t="B" tags{ air:b=no type_bomber:b=no type_fighter:b=no type_assault:b=no type_heavy_fighter:b=no type_interceptor:b=no type_aa_fighter:b=no type_frontline_bomber:b=no type_longrange_bomber:b=no type_hydroplane:b=no tank:b=yes type_heavy_tank:b=yes type_medium_tank:b=yes type_light_tank:b=yes type_tank_destroyer:b=yes type_spaa:b=yes artillery:b=yes aaa:b=yes } } } else_actions{ } } TriggInv{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.01 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object:t="pl" object:t="plb" target:t="Immortality" } } actions{ unitSetProperties{ object:t="pl" object:t="plb" cannotShoot:b=yes isImmortal:b=yes useForTriggerFiltered:b=yes } } else_actions{ } } TriggInvOff{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ periodicEvent{ time:r=0.01 } } conditions{ unitWhenStatus{ object_type:t="isOffline" check_objects:t="any" object_marking:i=0 target_type:t="isAlive" check_period:r=1 object:t="pl" object:t="plb" } } actions{ unitSetProperties{ object:t="pl" object:t="plb" cannotShoot:b=no isImmortal:b=no useForTriggerFiltered:b=yes } } else_actions{ } } TriggInv_Air{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=0.01 } } conditions{ unitWhenInArea{ math:t="3D" object_type:t="isAlive" object_marking:i=0 check_objects:t="any" object:t="pl" object:t="plb" target:t="Immortality01" } } actions{ unitSetProperties{ object:t="pl" object:t="plb" cannotShoot:b=yes isImmortal:b=yes useForTriggerFiltered:b=yes ignoreCollisions:b=yes } } else_actions{ } } } mission_objectives{ isCategory:b=yes is_enabled:b=yes "PvP and Exploration"{ is_enabled:b=yes comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=36000 } onSuccess{ } onFailed{ } } } variables{ } dialogs{ } airfields{ } effects{ } units{ tankModels{ name:t="pl01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16652.2]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16647.9]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16643.6]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16639.3]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16634.9]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl06" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16630.6]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl07" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16626.3]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16622]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16617.7]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16613.4]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16609]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl12" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16604.7]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl13" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16600.4]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl14" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16596.1]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl15" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16591.8]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="pl16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16587.5]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=1 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16647.7]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16643.1]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16638.6]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16634.1]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16629.5]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb06" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16625]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb07" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16620.4]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16615.9]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16611.4]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16606.8]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16602.3]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb12" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16597.8]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb13" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16593.2]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb14" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16588.7]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb15" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16584.1]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16579.6]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } tankModels{ name:t="plb17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16575.1]] unit_class:t="germ_flakpanzer_38t_Gepard" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } squad{ name:t="plb" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14160.2, 747.809, -16611.4]] props{ squad_members:t="plb01" squad_members:t="plb02" squad_members:t="plb03" squad_members:t="plb04" squad_members:t="plb05" squad_members:t="plb06" squad_members:t="plb07" squad_members:t="plb08" squad_members:t="plb09" squad_members:t="plb10" squad_members:t="plb11" squad_members:t="plb12" squad_members:t="plb13" squad_members:t="plb14" squad_members:t="plb15" squad_members:t="plb16" squad_members:t="plb17" } } squad{ name:t="pl" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [14128.9, 747.809, -16619.8]] props{ squad_members:t="pl01" squad_members:t="pl02" squad_members:t="pl03" squad_members:t="pl04" squad_members:t="pl05" squad_members:t="pl06" squad_members:t="pl07" squad_members:t="pl08" squad_members:t="pl09" squad_members:t="pl10" squad_members:t="pl11" squad_members:t="pl12" squad_members:t="pl13" squad_members:t="pl14" squad_members:t="pl15" squad_members:t="pl16" } } objectGroups{ name:t="Base" tm:m=[[0.995785, 0, -0.0917183] [0, 1, 0] [0.0917183, 0, 0.995785] [-5892.82, 5520.05, 8048.26]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Base01" tm:m=[[-0.999648, 0, 0.026533] [0, 1, 0] [-0.026533, 0, -0.999648] [-5387.05, 5520.05, 8037.31]] unit_class:t="cargo_zone_square" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp" tm:m=[[0.0901961, 0, 0.995924] [0, 1, 0] [-0.995924, 0, 0.0901961] [-185.838, 5500, 5116.6]] unit_class:t="alliance_home_front_military_base_s" objLayer:i=2 props{ army:i=2 active:b=yes } } ships{ name:t="Ship" tm:m=[[-0.826781, -0.342289, 0.446399] [0.420233, 0.151709, 0.894645] [-0.373949, 0.927266, 0.0184109] [1556.24, 5363.24, 5130.23]] unit_class:t="cargo_ship" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } objectGroups{ name:t="AF" tm:m=[[0.996899, 0, -0.0786885] [0, 1, 0] [0.0786885, 0, 0.996899] [-1946.35, 3262.64, -885.945]] unit_class:t="dynaf_prorotype_ally" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="AF01" tm:m=[[-0.997699, 0, 0.0677986] [0, 1, 0] [-0.0677986, 0, -0.997699] [-1927.37, 3263.4, -638.838]] unit_class:t="dynaf_prorotype_ally" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2237.58, 3265.19, -774.979]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-1578.78, 3265.19, -738.259]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Factory" tm:m=[[0.0860206, 0, 0.996293] [0, 1, 0] [-0.996293, 0, 0.0860206] [-2768.71, 3250.04, -1294.33]] unit_class:t="factory_01" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Camp01" tm:m=[[0.996926, 0, -0.0783534] [0, 1, 0] [0.0783534, 0, 0.996926] [-2469.66, 3250.04, -1410.37]] unit_class:t="german_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Trench" tm:m=[[0.999891, 0, -0.0147904] [0, 1, 0] [0.0147904, 0, 0.999891] [-1637.29, 3252.27, -1155.59]] unit_class:t="dyntrench_long_a" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Trench01" tm:m=[[-0.976846, 0, 0.213942] [0, 1, 0] [-0.213942, 0, -0.976846] [-2052.77, 3250.37, -1100.38]] unit_class:t="dyntrench_long_a" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="NoTrees02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2063.67, 3265.19, -997.379]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } structures{ name:t="Bridge" tm:m=[[-1.35402, 0, 1.93729] [0, 1, 0] [-3.23069, 0, -2.25801] [5705.76, 5351.39, 705.31]] unit_class:t="wood_simple_br" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } objectGroups{ name:t="NoTrees03" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2104.38, 3265.19, -1025.98]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees04" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2237.58, 3176.48, -946.458]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees05" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-1479.18, 3176.48, -567.276]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees06" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2340.94, 3176.48, -550.143]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp02" tm:m=[[0.982585, 0, 0.185814] [0, 1, 0] [-0.185814, 0, 0.982585] [-2605.58, 3628.9, 1419.47]] unit_class:t="german_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Camp03" tm:m=[[0.937983, 0, -0.346682] [0, 1, 0] [0.346682, 0, 0.937983] [1347.73, 3634.27, 872.404]] unit_class:t="alliance_home_front_military_base_s" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Camp04" tm:m=[[0.234214, 0, 0.972185] [0, 1, 0] [-0.972185, 0, 0.234214] [1039.65, 3635.14, -632.956]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Camp05" tm:m=[[0.387083, 0, 0.922045] [0, 1, 0] [-0.922045, 0, 0.387083] [1704.44, 3635.14, -2378.02]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="AF02" tm:m=[[0.74482, 0, -0.667266] [0, 1, 0] [0.667266, 0, 0.74482] [6545.28, 5520.14, -7642.44]] unit_class:t="dynaf_pacific_phi_phi" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="AF03" tm:m=[[0.975099, 0, 0.221772] [0, 1, 0] [-0.221772, 0, 0.975099] [-2697.49, 3786.94, 10970.3]] unit_class:t="dynaf_ruhr_1line_2k" objLayer:i=1 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees07" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3813.58, 3768.93, 10769.5]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees08" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3430.43, 3768.93, 10938.5]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees09" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3141.29, 3768.93, 10916.6]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees10" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3061.8, 3768.93, 11064.1]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees11" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3755.72, 3768.93, 10792.8]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees12" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2838.88, 3768.93, 10990.6]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees13" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2692.65, 3768.93, 11156.3]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees14" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2991.77, 3768.93, 11156.3]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees15" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2369.35, 3768.93, 11115.4]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees16" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2568.11, 3768.93, 11031.6]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees17" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2595.96, 3768.93, 11269.2]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees18" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-2178.24, 3768.93, 11396.9]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees19" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-2512.77, 3768.93, 11346.5]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees20" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-2973.2, 3768.93, 11155.3]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees21" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-3523.95, 3768.93, 11155.7]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees22" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-3446.07, 3768.93, 10898.9]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees23" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-2207.36, 3768.93, 11147.4]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees24" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-1904.08, 3768.93, 11142.6]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees25" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-1949.55, 3768.93, 11550.5]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="NoTrees26" tm:m=[[4, 0, 0] [0, 4, 0] [0, 0, 4] [-1773.09, 3800, 11308.6]] unit_class:t="notreeobjectgroup100" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp06" tm:m=[[0.729443, 0, -0.684041] [0, 1, 0] [0.684041, 0, 0.729443] [6212.82, 5525.78, 2260.53]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp07" tm:m=[[-0.365259, 0, 0.930906] [0, 1, 0] [-0.930906, 0, -0.365259] [4600.55, 5525.78, 3128.89]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp08" tm:m=[[0.729831, 0, -0.683627] [0, 1, 0] [0.683627, 0, 0.729831] [3959.25, 5525.78, 2162.07]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp09" tm:m=[[0.432491, 0, -0.901638] [0, 1, 0] [0.901638, 0, 0.432491] [3740.96, 5525.78, -5320.89]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp10" tm:m=[[-0.813652, 0, 0.581353] [0, 1, 0] [-0.581353, 0, -0.813652] [8110.5, 5525.78, -7620.94]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp11" tm:m=[[-0.987452, 0, -0.157917] [0, 1, 0] [0.157917, 0, -0.987452] [250.143, 5525.78, 8671.98]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } objectGroups{ name:t="Camp13" tm:m=[[-0.963624, 0, 0.267262] [0, 1, 0] [-0.267262, 0, -0.963624] [1035.8, 5525.78, 6371.73]] unit_class:t="alliance_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=0 active:b=yes } } structures{ name:t="StrAF05" tm:m=[[0.167763, 0, 0.985827] [0, 1, 0] [-0.985827, 0, 0.167763] [-3371.24, 3782.12, 11002.6]] unit_class:t="stuff_tentcaissons" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } structures{ name:t="StrAF06" tm:m=[[-0.977996, 0, 0.208625] [0, 1, 0] [-0.208625, 0, -0.977996] [-3351.17, 3780.68, 11000.6]] unit_class:t="stuff_tentbarrels" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } squad{ name:t="sqStrAF" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3437.99, 3790.94, 10939.7]] props{ squad_members:t="StrAF06" squad_members:t="StrAF05" } } tankModels{ name:t="tank" tm:m=[[0.873935, 0, 0.486042] [0, 1, 0] [-0.486042, 0, 0.873935] [-2648.56, 3266.25, -1376.55]] unit_class:t="jp_type_87" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="hold_fire" } way{ } } structures{ name:t="Ring" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1.56831] [-13094.2, 2206.04, 1267.06]] unit_class:t="berlin_bridge_01" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } structures{ name:t="Ring01" tm:m=[[1, 0, 0] [0, -4.47035e-08, -1] [0, 1.56831, -7.45058e-08] [-13094.2, 2291.12, 1354.55]] unit_class:t="berlin_bridge_01" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } structures{ name:t="Ring02" tm:m=[[1, 0, 0] [0, -1.3411e-07, 1] [0, -1.56831, -1.49012e-07] [-13094.2, 2291.12, 1181.61]] unit_class:t="berlin_bridge_01" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } structures{ name:t="Ring03" tm:m=[[1, 0, 0] [0, -1, -2.08616e-07] [0, 2.98023e-07, -1.56831] [-13094.2, 2379.22, 1267.06]] unit_class:t="berlin_bridge_01" objLayer:i=1 closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 formation_type:t="rows" formation_div:i=3 formation_step:p2=2.5, 2 formation_noise:p2=0.1, 0.1 uniqueName:t="" attack_type:t="fire_at_will" } way{ } } armada{ name:t="armada_01" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2989.06, 3653.67, -1975.74]] unit_class:t="c-47" objLayer:i=1 closed_waypoints:b=yes weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="hold_fire" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ armada_01_wp_01{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-1901.58, 3660.45, -1145.03]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_01_wp_02{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-1739.51, 3647.76, -585.648]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_01_wp_03{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2571.3, 3664.46, -254.304]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_01_wp_04{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3376.05, 3663.71, -450.623]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_01_wp_05{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3678.64, 3661.49, -1082.44]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_01_wp_06{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2878.76, 3654.94, -1516.57]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } } } objectGroups{ name:t="Base02" tm:m=[[0.0860206, 0, 0.996293] [0, 1, 0] [-0.996293, 0, 0.0860206] [-3232.3, 3250.04, -748.382]] unit_class:t="cargo_zone_square" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Camp12" tm:m=[[-0.780779, 0, 0.624807] [0, 1, 0] [-0.624807, 0, -0.780779] [-3416.93, 3250.04, -1443.45]] unit_class:t="german_big_camp_pit_entrenchment_s" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="Base03" tm:m=[[-0.964892, 0, 0.262646] [0, 1, 0] [-0.262646, 0, -0.964892] [-3739.58, 3250.04, -980.879]] unit_class:t="cargo_zone_square" objLayer:i=2 props{ army:i=2 active:b=yes } } area_squad{ name:t="sp_aasq" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3030.99, 3250.91, -1643.54]] props{ squad_members:t="sp_aa" squad_members:t="sp_aa01" squad_members:t="sp_aa02" squad_members:t="sp_aa03" squad_members:t="sp_aa04" squad_members:t="sp_aa05" squad_members:t="sp_aa06" squad_members:t="sp_aa07" squad_members:t="sp_aa08" squad_members:t="sp_aa09" squad_members:t="sp_aa10" squad_members:t="sp_aa11" squad_members:t="sp_aa12" } } area_squad{ name:t="sp_absq" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2977.74, 3252.45, -1656.69]] props{ squad_members:t="sp_ab" squad_members:t="sp_ab01" squad_members:t="sp_ab02" squad_members:t="sp_ab03" squad_members:t="sp_ab04" squad_members:t="sp_ab05" squad_members:t="sp_ab06" squad_members:t="sp_ab07" squad_members:t="sp_ab08" squad_members:t="sp_ab09" squad_members:t="sp_ab10" squad_members:t="sp_ab11" squad_members:t="sp_ab12" } } objectGroups{ name:t="HugeABase" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-1977.57, 3776.74, 12195.6]] unit_class:t="cargo_zone_square" objLayer:i=2 props{ army:i=2 active:b=yes } } objectGroups{ name:t="HugeABase01" tm:m=[[-1, 0, 1.78814e-07] [0, 1, 0] [-1.78814e-07, 0, -1] [-1854.94, 3776.74, 12234.2]] unit_class:t="factory_01" objLayer:i=2 props{ army:i=2 active:b=yes } } armada{ name:t="armada_02" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-4521.99, 4530.47, 11401.4]] unit_class:t="c-47" objLayer:i=1 closed_waypoints:b=yes weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=0 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="hold_fire" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ armada_02_wp_01{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3153.85, 4527.33, 11592.5]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_02_wp_02{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2044.29, 4539.3, 12309]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_02_wp_03{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-2754.01, 4544.83, 12931.7]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_02_wp_04{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3997.55, 4520.9, 12572.4]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_02_wp_05{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-4411.49, 4521.36, 11930.2]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } armada_02_wp_06{ type:t="normal" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3945.94, 4408.36, 11523.3]] props{ speed:r=300 tas:b=no moveType:t="MOVETO_STRAIGHT" shouldKeepFormation:b=no canUsePathFinder:b=no } } } } } areas{ sp_a01{ type:t="Point" tm:m=[[0.383328, 0, 0.923612] [0, 1, 0] [-0.923612, 0, 0.383328] [-2637.41, 5354.32, 7135.4]] objLayer:i=0 props{ } } sp_a02{ type:t="Point" tm:m=[[0.249996, -0.497416, 0.83071] [0, 0.857953, 0.513728] [-0.968247, -0.12843, 0.214485] [-2709.71, 5353.63, 7039.08]] objLayer:i=0 props{ } } sp_a03{ type:t="Point" tm:m=[[0.5572, 0, -0.830378] [0, 1, 0] [0.830378, 0, 0.5572] [-2646.94, 5354.96, 7054.06]] objLayer:i=0 props{ } } sp_a04{ type:t="Point" tm:m=[[0.944544, 0, -0.328386] [0, 1, 0] [0.328386, 0, 0.944544] [-2630.04, 5354.39, 6978.49]] objLayer:i=0 props{ } } sp_b01{ type:t="Point" tm:m=[[-0.872037, 0, -0.489439] [0, 1, 0] [0.489439, 0, -0.872037] [-549.923, 5354.9, 6224.63]] objLayer:i=0 props{ } } sp_b02{ type:t="Point" tm:m=[[-0.885282, 0, 0.465055] [0, 1, 0] [-0.465055, 0, -0.885282] [-439.554, 5356.62, 6291.91]] objLayer:i=0 props{ } } sp_b03{ type:t="Point" tm:m=[[-0.327608, 0, 0.944814] [0, 1, 0] [-0.944814, 0, -0.327608] [-443.858, 5354.54, 6210.51]] objLayer:i=0 props{ } } sp_b04{ type:t="Point" tm:m=[[-0.885282, 0, 0.465055] [0, 1, 0] [-0.465055, 0, -0.885282] [-485.197, 5352.59, 6391.05]] objLayer:i=0 props{ } } sp_aa{ type:t="Point" tm:m=[[-0.326571, 0, -0.945173] [0, 1, 0] [0.945173, 0, -0.326571] [-1668.61, 3270.22, -592.785]] objLayer:i=0 props{ } } sp_aa01{ type:t="Point" tm:m=[[-0.326571, 0, -0.945173] [0, 1, 0] [0.945173, 0, -0.326571] [-2264.64, 3270.22, -569.408]] objLayer:i=0 props{ } } sp_ab{ type:t="Point" tm:m=[[-0.770016, 0, 0.638025] [0, 1, 0] [-0.638025, 0, -0.770016] [-2205.74, 3270.22, -927.649]] objLayer:i=0 props{ } } sp_ab01{ type:t="Point" tm:m=[[-0.770016, 0, 0.638025] [0, 1, 0] [-0.638025, 0, -0.770016] [-1674.14, 3270.22, -950.179]] objLayer:i=0 props{ } } Immortality{ type:t="Box" tm:m=[[-542.199, 0, -588.235] [0, 140, 0] [73.5293, 0, -67.7749] [5550.85, 4435.12, 8985.92]] objLayer:i=0 props{ } } airSpA{ type:t="Box" tm:m=[[104.447, 0, -73.9481] [0, 82.146, 0] [451.381, 0, 637.549] [-5742.3, 5238.98, 554.986]] objLayer:i=0 props{ } } airSpA01{ type:t="Box" tm:m=[[-19.6116, 0, -126.463] [0, 82.146, 0] [771.935, 0, -119.71] [-1552.01, 5276.48, 2059.41]] objLayer:i=0 props{ } } airSpA02{ type:t="Box" tm:m=[[-123.808, 0, -32.3898] [0, 82.146, 0] [197.708, 0, -755.728] [794.999, 5276.48, -59.567]] objLayer:i=0 props{ } } airSpA03{ type:t="Box" tm:m=[[-109.178, 0, 66.766] [0, 82.146, 0] [-407.541, 0, -666.426] [1015.74, 5276.48, -2927.93]] objLayer:i=0 props{ } } airSpA04{ type:t="Box" tm:m=[[-48.7489, 0, 118.326] [0, 82.146, 0] [-722.267, 0, -297.565] [-1388.29, 5276.48, -5568.87]] objLayer:i=0 props{ } } airSpA05{ type:t="Box" tm:m=[[80.2454, 0, 99.6907] [0, 82.146, 0] [-608.515, 0, 489.82] [-4834.54, 5276.48, -4736.91]] objLayer:i=0 props{ } } airSpA06{ type:t="Box" tm:m=[[124.589, 0, 29.2446] [0, 82.146, 0] [-178.51, 0, 760.492] [-6415.98, 5276.48, -2477.74]] objLayer:i=0 props{ } } airSpB{ type:t="Box" tm:m=[[124.537, 0, -29.4633] [0, 82.146, 0] [179.845, 0, 760.177] [-6441.91, 5238.98, -812.866]] objLayer:i=0 props{ } } airSpB01{ type:t="Box" tm:m=[[29.1639, 0, -124.607] [0, 82.146, 0] [760.607, 0, 178.018] [-3119.68, 5276.48, 2151.01]] objLayer:i=0 props{ } } airSpB02{ type:t="Box" tm:m=[[-102.676, 0, -76.3888] [0, 82.146, 0] [466.279, 0, -626.736] [-150.017, 5276.48, 1064.91]] objLayer:i=0 props{ } } airSpB03{ type:t="Box" tm:m=[[-126.235, 0, 21.0323] [0, 82.146, 0] [-128.382, 0, -770.54] [1128.61, 5276.48, -1512.17]] objLayer:i=0 props{ } } airSpB04{ type:t="Box" tm:m=[[-89.5056, 0, 91.4676] [0, 82.146, 0] [-558.32, 0, -546.344] [-111.762, 5276.48, -4861.11]] objLayer:i=0 props{ } } airSpB05{ type:t="Box" tm:m=[[37.0835, 0, 122.484] [0, 82.146, 0] [-747.647, 0, 226.359] [-3618.84, 5276.48, -5379.97]] objLayer:i=0 props{ } } airSpB06{ type:t="Box" tm:m=[[104.577, 0, 73.7646] [0, 82.146, 0] [-450.261, 0, 638.34] [-5931.11, 5276.48, -3877.23]] objLayer:i=0 props{ } } ImmSpA{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5639.3, 4493, 9045.4]] objLayer:i=0 props{ } } ImmSpA01{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5617.02, 4489.46, 9021.81]] objLayer:i=0 props{ } } ImmSpA02{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5622.8, 4490.64, 9029.71]] objLayer:i=0 props{ } } ImmSpA03{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5626.77, 4491.43, 9036.5]] objLayer:i=0 props{ } } ImmSpB{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5404.64, 4527.26, 8833.79]] objLayer:i=0 props{ } } ImmSpB01{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5392.05, 4527.59, 8829.74]] objLayer:i=0 props{ } } ImmSpB02{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5393.05, 4524.49, 8813.98]] objLayer:i=0 props{ } } ImmSpB03{ type:t="Point" tm:m=[[0.695087, 0, -0.718926] [0, 1, 0] [0.718926, 0, 0.695087] [5381.56, 4521.06, 8793.31]] objLayer:i=0 props{ } } Immortality01{ type:t="Box" tm:m=[[-30, 0, 0] [0, 175, 0] [0, 0, -170] [-13096, 2202.64, 1269.09]] objLayer:i=0 props{ } } ImmASpA{ type:t="Sphere" tm:m=[[97.6516, 0, 31.5542] [0, 102.623, 0] [-31.5542, 0, 97.6516] [-14568.6, 2285.47, 840.566]] objLayer:i=0 props{ } } ImmASpB{ type:t="Sphere" tm:m=[[97.6516, 0, 31.5542] [0, 102.623, 0] [-31.5542, 0, 97.6516] [-14568.6, 2285.47, 840.567]] objLayer:i=0 props{ } } sp_aa02{ type:t="Point" tm:m=[[0.684962, 0, 0.728579] [0, 1, 0] [-0.728579, 0, 0.684962] [-1807.67, 3270.22, -937.766]] objLayer:i=0 props{ } } sp_ab02{ type:t="Point" tm:m=[[-0.220154, 0, -0.975465] [0, 1, 0] [0.975465, 0, -0.220154] [-1495.1, 3270.22, -595.694]] objLayer:i=0 props{ } } sp_aa03{ type:t="Point" tm:m=[[0.912435, 0, 0.409222] [0, 1, 0] [-0.409222, 0, 0.912435] [-2364.37, 3263.56, -1381.04]] objLayer:i=0 props{ } } sp_ab03{ type:t="Point" tm:m=[[-0.770016, 0, 0.638025] [0, 1, 0] [-0.638025, 0, -0.770016] [-2859.88, 3262.84, -1455.01]] objLayer:i=0 props{ } } sp_aa04{ type:t="Point" tm:m=[[0.560282, 0, 0.828303] [0, 1, 0] [-0.828303, 0, 0.560282] [-2804.66, 3263.77, -1294.49]] objLayer:i=0 props{ } } sp_ab04{ type:t="Point" tm:m=[[0.145149, 0, 0.98941] [0, 1, 0] [-0.98941, 0, 0.145149] [-2625.42, 3263.26, -1405.36]] objLayer:i=0 props{ } } sp_aa05{ type:t="Point" tm:m=[[0.560282, 0, 0.828303] [0, 1, 0] [-0.828303, 0, 0.560282] [-3320.69, 3248.45, -1506.94]] objLayer:i=0 props{ } } sp_aa06{ type:t="Point" tm:m=[[0.560282, 0, 0.828303] [0, 1, 0] [-0.828303, 0, 0.560282] [-3521.71, 3264.88, -1418.87]] objLayer:i=0 props{ } } sp_aa07{ type:t="Point" tm:m=[[0.560282, 0, 0.828303] [0, 1, 0] [-0.828303, 0, 0.560282] [-3038.2, 3263.68, -1284.5]] objLayer:i=0 props{ } } sp_aa08{ type:t="Point" tm:m=[[0.0829179, 0, 0.996557] [0, 1, 0] [-0.996557, 0, 0.0829179] [-3193.27, 3264.39, -651.049]] objLayer:i=0 props{ } } sp_aa09{ type:t="Point" tm:m=[[-0.43154, 0, 0.902094] [0, 1, 0] [-0.902094, 0, -0.43154] [-3278.67, 3264.73, -819.811]] objLayer:i=0 props{ } } sp_aa10{ type:t="Point" tm:m=[[0.770739, 0, 0.637151] [0, 1, 0] [-0.637151, 0, 0.770739] [-3523.4, 3263.86, -1029.9]] objLayer:i=0 props{ } } sp_aa11{ type:t="Point" tm:m=[[0.770739, 0, 0.637151] [0, 1, 0] [-0.637151, 0, 0.770739] [-3743.68, 3257.75, -973.096]] objLayer:i=0 props{ } } sp_aa12{ type:t="Point" tm:m=[[0.997725, 0, 0.0674131] [0, 1, 0] [-0.0674131, 0, 0.997725] [-3750.9, 3254.6, -875.323]] objLayer:i=0 props{ } } sp_ab05{ type:t="Point" tm:m=[[-0.590045, 0, 0.807371] [0, 1, 0] [-0.807371, 0, -0.590045] [-2490.1, 3263.31, -1412.23]] objLayer:i=0 props{ } } sp_ab06{ type:t="Point" tm:m=[[0.189295, 0, 0.98192] [0, 1, 0] [-0.98192, 0, 0.189295] [-2910.03, 3264.32, -705.38]] objLayer:i=0 props{ } } sp_ab07{ type:t="Point" tm:m=[[0.189295, 0, 0.98192] [0, 1, 0] [-0.98192, 0, 0.189295] [-3310.16, 3264.65, -762.537]] objLayer:i=0 props{ } } sp_ab08{ type:t="Point" tm:m=[[0.951705, 0, -0.307016] [0, 1, 0] [0.307016, 0, 0.951705] [-3146.63, 3264.65, -709.016]] objLayer:i=0 props{ } } sp_ab09{ type:t="Point" tm:m=[[0.951705, 0, -0.307016] [0, 1, 0] [0.307016, 0, 0.951705] [-3727.64, 3261.11, -1063.6]] objLayer:i=0 props{ } } sp_ab10{ type:t="Point" tm:m=[[0.951705, 0, -0.307016] [0, 1, 0] [0.307016, 0, 0.951705] [-3706.48, 3258.19, -925.243]] objLayer:i=0 props{ } } sp_ab11{ type:t="Point" tm:m=[[0.951705, 0, -0.307016] [0, 1, 0] [0.307016, 0, 0.951705] [-3515.79, 3264.46, -1316.97]] objLayer:i=0 props{ } } sp_ab12{ type:t="Point" tm:m=[[0.816136, 0, 0.577861] [0, 1, 0] [-0.577861, 0, 0.816136] [-3349.89, 3251.53, -1555.65]] objLayer:i=0 props{ } } sp_depthsA{ type:t="Point" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [4603.3, 3051.59, 4510.62]] objLayer:i=0 props{ } } sp_depthsA01{ type:t="Point" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [4595.37, 3052.87, 4505.61]] objLayer:i=0 props{ } } sp_depthsA02{ type:t="Point" tm:m=[[-0.595934, 0, -0.803034] [0, 1, 0] [0.803034, 0, -0.595934] [4573.54, 3057.5, 4520.39]] objLayer:i=0 props{ } } sp_depthsA03{ type:t="Point" tm:m=[[0.557307, 0, 0.830307] [0, 1, 0] [-0.830307, 0, 0.557307] [4579.72, 3057.5, 4525.6]] objLayer:i=0 props{ } } sp_depthsB{ type:t="Point" tm:m=[[0.754675, 0, -0.656099] [0, 1, 0] [0.656099, 0, 0.754675] [5021.88, 3062.25, 5037.39]] objLayer:i=0 props{ } } sp_depthsB01{ type:t="Point" tm:m=[[0.754675, 0, -0.656099] [0, 1, 0] [0.656099, 0, 0.754675] [5020.31, 3062.76, 5043.13]] objLayer:i=0 props{ } } sp_depthsB02{ type:t="Point" tm:m=[[-0.392636, 0, 0.919694] [0, 1, 0] [-0.919694, 0, -0.392636] [5004.9, 3063.75, 5055.8]] objLayer:i=0 props{ } } sp_depthsB03{ type:t="Point" tm:m=[[-0.637486, 0, -0.770462] [0, 1, 0] [0.770462, 0, -0.637486] [4994.37, 3063.75, 5054.14]] objLayer:i=0 props{ } } sp_ForgottenAA{ type:t="Point" tm:m=[[-0.596345, 0, -0.802729] [0, 1, 0] [0.802729, 0, -0.596345] [6792.26, 5527.25, -7905.4]] objLayer:i=0 props{ } } sp_ForgottenAA01{ type:t="Point" tm:m=[[0.924008, 0, -0.382373] [0, 1, 0] [0.382373, 0, 0.924008] [6678.02, 5527.25, -7793.72]] objLayer:i=0 props{ } } sp_ForgottenAA02{ type:t="Point" tm:m=[[0.924008, 0, -0.382373] [0, 1, 0] [0.382373, 0, 0.924008] [6235.1, 5527.25, -7392]] objLayer:i=0 props{ } } sp_ForgottenAA03{ type:t="Point" tm:m=[[-0.709885, 0, -0.704318] [0, 1, 0] [0.704318, 0, -0.709885] [6420.41, 5527.25, -7562.87]] objLayer:i=0 props{ } } sp_ForgottenAB{ type:t="Point" tm:m=[[-0.709885, 0, -0.704318] [0, 1, 0] [0.704318, 0, -0.709885] [6479.44, 5527.25, -7618.74]] objLayer:i=0 props{ } } sp_ForgottenAB01{ type:t="Point" tm:m=[[-0.958041, 0, -0.286631] [0, 1, 0] [0.286631, 0, -0.958041] [6648.7, 5527.25, -7664.18]] objLayer:i=0 props{ } } sp_ForgottenAB02{ type:t="Point" tm:m=[[-0.469276, 0, 0.883052] [0, 1, 0] [-0.883052, 0, -0.469276] [6903.41, 5527.25, -7999.29]] objLayer:i=0 props{ } } sp_ForgottenAB03{ type:t="Point" tm:m=[[-0.00131911, 0, 0.999999] [0, 1, 0] [-0.999999, 0, -0.00131911] [6775.88, 5527.25, -7882.39]] objLayer:i=0 props{ } } sp_edeA{ type:t="Point" tm:m=[[0.596714, 0, -0.802454] [0, 1, 0] [0.802454, 0, 0.596714] [12340.8, 5385.91, -9708.72]] objLayer:i=0 props{ } } sp_edeA01{ type:t="Point" tm:m=[[0.596714, 0, -0.802454] [0, 1, 0] [0.802454, 0, 0.596714] [12325, 5387.46, -9698.96]] objLayer:i=0 props{ } } sp_edeB{ type:t="Point" tm:m=[[0.996933, 0, 0.0782643] [0, 1, 0] [-0.0782643, 0, 0.996933] [12307, 5383.04, -9754.26]] objLayer:i=0 props{ } } sp_edeB01{ type:t="Point" tm:m=[[0.996933, 0, 0.0782643] [0, 1, 0] [-0.0782643, 0, 0.996933] [12293.5, 5385.13, -9743.43]] objLayer:i=0 props{ } } sp_NA{ type:t="Point" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [6668.9, 5572.07, 6601.2]] objLayer:i=0 props{ } } sp_NA01{ type:t="Point" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [6697, 5571.06, 6567.15]] objLayer:i=0 props{ } } sp_NA02{ type:t="Point" tm:m=[[0.73691, 0, -0.675991] [0, 1, 0] [0.675991, 0, 0.73691] [6679.01, 5568.35, 6535.14]] objLayer:i=0 props{ } } sp_NB{ type:t="Point" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [6607.49, 5564.66, 6676.02]] objLayer:i=0 props{ } } sp_NB01{ type:t="Point" tm:m=[[0.747539, 0, 0.664218] [0, 1, 0] [-0.664218, 0, 0.747539] [6592.88, 5563.43, 6686.75]] objLayer:i=0 props{ } } sp_NB02{ type:t="Point" tm:m=[[0.747539, 0, 0.664218] [0, 1, 0] [-0.664218, 0, 0.747539] [6620.95, 5563.86, 6657.93]] objLayer:i=0 props{ } } sp_HAA{ type:t="Point" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-3933.69, 3791.43, 11046.5]] objLayer:i=0 props{ } } sp_HAA01{ type:t="Point" tm:m=[[0.913274, 0, 0.407346] [0, 1, 0] [-0.407346, 0, 0.913274] [-3915.89, 3791.43, 10824.5]] objLayer:i=0 props{ } } sp_HAA02{ type:t="Point" tm:m=[[-0.152727, 0, -0.988268] [0, 1, 0] [0.988268, 0, -0.152727] [-3691.98, 3791.43, 11102.9]] objLayer:i=0 props{ } } sp_HAA03{ type:t="Point" tm:m=[[-0.152727, 0, -0.988268] [0, 1, 0] [0.988268, 0, -0.152727] [-3534.67, 3791.43, 11214]] objLayer:i=0 props{ } } sp_HAA04{ type:t="Point" tm:m=[[0.280123, 0, -0.959964] [0, 1, 0] [0.959964, 0, 0.280123] [-2482.3, 3791.43, 11544.1]] objLayer:i=0 props{ } } sp_HAA05{ type:t="Point" tm:m=[[0.427903, 0, -0.903825] [0, 1, 0] [0.903825, 0, 0.427903] [-2346.13, 3791.43, 11476.1]] objLayer:i=0 props{ } } sp_HAA06{ type:t="Point" tm:m=[[-0.75705, 0, -0.653357] [0, 1, 0] [0.653357, 0, -0.75705] [-1607.1, 3791.43, 11527.2]] objLayer:i=0 props{ } } sp_HAB{ type:t="Point" tm:m=[[0.280269, 0, -0.959922] [0, 1, 0] [0.959922, 0, 0.280269] [-3770.12, 3791.43, 11124.2]] objLayer:i=0 props{ } } sp_HAB01{ type:t="Point" tm:m=[[-0.279897, 0, -0.96003] [0, 1, 0] [0.96003, 0, -0.279897] [-3412.11, 3791.43, 11054.9]] objLayer:i=0 props{ } } sp_HAB02{ type:t="Point" tm:m=[[0.600851, 0, -0.799361] [0, 1, 0] [0.799361, 0, 0.600851] [-3294.87, 3791.43, 11223.8]] objLayer:i=0 props{ } } sp_HAB03{ type:t="Point" tm:m=[[0.600851, 0, -0.799361] [0, 1, 0] [0.799361, 0, 0.600851] [-3058.78, 3791.43, 11273.2]] objLayer:i=0 props{ } } sp_HAB04{ type:t="Point" tm:m=[[0.600851, 0, -0.799361] [0, 1, 0] [0.799361, 0, 0.600851] [-2712.6, 3791.43, 11471.8]] objLayer:i=0 props{ } } sp_HAB05{ type:t="Point" tm:m=[[0.0324999, 0, -0.999472] [0, 1, 0] [0.999472, 0, 0.0324999] [-2235.65, 3791.43, 11511.5]] objLayer:i=0 props{ } } sp_HAB06{ type:t="Point" tm:m=[[0.0324999, 0, -0.999472] [0, 1, 0] [0.999472, 0, 0.0324999] [-1668.73, 3791.43, 11559.1]] objLayer:i=0 props{ } } sp_wdeA{ type:t="Point" tm:m=[[-0.515402, 0, 0.856948] [0, 1, 0] [-0.856948, 0, -0.515402] [-7302.4, 3369.35, 6115.04]] objLayer:i=0 props{ } } sp_wdeA01{ type:t="Point" tm:m=[[-0.515402, 0, 0.856948] [0, 1, 0] [-0.856948, 0, -0.515402] [-7312.93, 3364.9, 6125.16]] objLayer:i=0 props{ } } sp_wdeB{ type:t="Point" tm:m=[[-0.720106, 0, 0.693864] [0, 1, 0] [-0.693864, 0, -0.720106] [-7275.72, 3366.69, 6135.69]] objLayer:i=0 props{ } } sp_wdeB01{ type:t="Point" tm:m=[[-0.720106, 0, 0.693864] [0, 1, 0] [-0.693864, 0, -0.720106] [-7280.96, 3363.82, 6144.13]] objLayer:i=0 props{ } } spA_HAA{ type:t="Sphere" tm:m=[[91.5665, 0, 32.3874] [0, 97.1256, 0] [-32.3874, 0, 91.5665] [-4455.37, 4085.42, 10665.8]] objLayer:i=0 props{ } } spA_HAB{ type:t="Sphere" tm:m=[[-97.123, 0, 0.704853] [0, 97.1256, 0] [-0.704853, 0, -97.123] [-1269.03, 4085.42, 11471.6]] objLayer:i=0 props{ } } } objLayers{ layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } } wayPoints{ }