selected_tag:t="" bin_dump_file:t="" mission_settings{ player{ army:i=1 wing:t="USAIR" } player_teamB{ army:i=2 wing:t="USSAIR" } mission{ type:t="singleMission" level:t="levels/air_vietnam.bin" environment:t="Day" weather:t="good" locName:t="GAZbl" gt_mp_tickets:b=yes } } imports{} triggers{ isCategory:b=yes is_enabled:b=yes Trigger_01{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ALL" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ initMission{} } conditions{} actions{ addAirfield{ runwayStart:t="START" runwayEnd:t="END MiG01" runwayWidth:r=10 army:i=2 spawnPoint:t="area_01" spawnPoint:t="area_02" spawnPoint:t="area_03" spawnPoint:t="area_04" spawnPoint:t="area_05" spawnPoint:t="area_06" spawnPoint:t="area_07" spawnPoint:t="area_08" spawnPoint:t="area_09" spawnPoint:t="area_10" spawnPoint:t="area_11" spawnPoint:t="area_12" spawnPoint:t="area_13" spawnPoint:t="area_14" spawnPoint:t="area_15" spawnPoint:t="area_16" spawnPoint:t="area_17" spawnPoint:t="area_18" spawnPoint:t="area_19" spawnPoint:t="area_20" spawnPoint:t="area_21" spawnPoint:t="area_22" spawnPoint:t="area_24" spawnPoint:t="area_23" spawnPoint:t="area_25" spawnPoint:t="area_26" spawnPoint:t="area_27" visibleOnHud:b=yes } missionMarkAsRespawnPoint{ loc_name:t="HAZ" spawnEffect:b=no isStrictSpawn:b=no resetStrictSpawnIndex:b=no isAirfield:b=yes isUnit:b=no forceCreate:b=no useExisting:b=no ignoreTeamsOnReuse:b=no isIndividual:b=no onlyOnePlayerPerSpawnPoint:b=no removeAreas:b=no replaceAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes radius:r=-1 target:t="START MiG" team:t="B" modular_airfield:b=yes tags{ air:b=yes } } } else_actions{} } } mission_objectives{ isCategory:b=yes is_enabled:b=yes } variables{} dialogs{} airfields{} effects{} units{ objectGroups{ name:t="MIGGASAF" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [11390.8, 516.861, -17523.2]] unit_class:t="dynaf_britain_concrete1line_ally" objLayer:i=2 props{ army:i=2 active:b=yes } } armada{ name:t="USSAIR" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [16217.9, -85.2288, -17802.8]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=2 count:i=32 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } armada{ name:t="USAIR" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [16316.4, -85.2288, -17570.4]] unit_class:t="a-20g" objLayer:i=1 closed_waypoints:b=no isShipSpline:b=no shipTurnRadius:r=100 weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 crewSkillK:r=0 applyAllMods:b=no props{ army:i=1 count:i=32 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 aiEnabled:b=no plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{} } } areas{ area_01{ type:t="Box" tm:m=[[-46.6768, 0, 0] [0, 0.0159354, 0] [0, 0, -49.3672] [12328.9, 554.984, -17370.2]] objLayer:i=0 props{} } area_02{ type:t="Box" tm:m=[[-0.1589, 0, 18.9374] [0, 5.3684, 0] [-19.3556, 0, -0.162409] [11679, 532.426, -17720.8]] objLayer:i=0 props{} } area_03{ type:t="Box" tm:m=[[-0.1589, 0, 18.9374] [0, 5.3684, 0] [-19.3556, 0, -0.162409] [11736.2, 532.426, -17720.8]] objLayer:i=0 props{} } area_04{ type:t="Box" tm:m=[[-18.9377, 0, -0.128919] [0, 5.3684, 0] [0.131766, 0, -19.3558] [11771.2, 532.426, -17715.6]] objLayer:i=0 props{} } area_05{ type:t="Box" tm:m=[[-18.9377, 0, -0.128919] [0, 5.3684, 0] [0.131766, 0, -19.3558] [11771.2, 532.426, -17667.7]] objLayer:i=0 props{} } area_06{ type:t="Box" tm:m=[[-18.9377, 0, -0.128919] [0, 5.3684, 0] [0.131766, 0, -19.3558] [11771.2, 532.426, -17620.8]] objLayer:i=0 props{} } area_07{ type:t="Box" tm:m=[[15.1491, 0, -0.203092] [0, 5.3684, 0] [0.129735, 0, 9.67726] [11638.5, 532.054, -17718.3]] objLayer:i=0 props{} } area_08{ type:t="Box" tm:m=[[15.1491, 0, -0.203092] [0, 5.3684, 0] [0.129735, 0, 9.67726] [11638.5, 532.054, -17697.5]] objLayer:i=0 props{} } area_09{ type:t="Box" tm:m=[[-0.199814, 0, 15.1492] [0, 5.3684, 0] [-9.67728, 0, -0.127641] [11564.1, 532.054, -17685.3]] objLayer:i=0 props{} } area_10{ type:t="Box" tm:m=[[-0.199814, 0, 15.1492] [0, 5.3684, 0] [-9.67728, 0, -0.127641] [11501.8, 532.054, -17679.5]] objLayer:i=0 props{} } area_11{ type:t="Box" tm:m=[[-0.199814, 0, 15.1492] [0, 5.3684, 0] [-9.67728, 0, -0.127641] [11430.3, 532.054, -17649.5]] objLayer:i=0 props{} } area_12{ type:t="Box" tm:m=[[-0.199814, 0, 15.1492] [0, 5.3684, 0] [-9.67728, 0, -0.127641] [11392.6, 532.054, -17649]] objLayer:i=0 props{} } area_13{ type:t="Box" tm:m=[[-0.199814, 0, 15.1492] [0, 5.3684, 0] [-9.67728, 0, -0.127641] [11357, 532.054, -17647.7]] objLayer:i=0 props{} } area_14{ type:t="Box" tm:m=[[15.1505, 0, 0.0148572] [0, 5.3684, 0] [-0.00949089, 0, 9.67812] [11284.5, 532.054, -17670.1]] objLayer:i=0 props{} } area_15{ type:t="Box" tm:m=[[-15.1496, 0, 0.161192] [0, 5.3684, 0] [-0.10297, 0, -9.67758] [11343.4, 532.054, -17712.6]] objLayer:i=0 props{} } area_16{ type:t="Box" tm:m=[[-15.1496, 0, 0.161192] [0, 5.3684, 0] [-0.10297, 0, -9.67758] [11335.7, 532.054, -17756.6]] objLayer:i=0 props{} } area_17{ type:t="Box" tm:m=[[0.319692, 0, 15.1471] [0, 5.3684, 0] [-9.67597, 0, 0.204219] [11315.2, 532.054, -17777.4]] objLayer:i=0 props{} } area_18{ type:t="Box" tm:m=[[0.319692, 0, 15.1471] [0, 5.3684, 0] [-9.67597, 0, 0.204219] [11298.7, 532.054, -17778.5]] objLayer:i=0 props{} } area_19{ type:t="Box" tm:m=[[15.1497, 0, -0.153894] [0, 5.3684, 0] [0.0983073, 0, 9.67763] [11283.2, 532.054, -17757.5]] objLayer:i=0 props{} } area_20{ type:t="Box" tm:m=[[-0.1589, 0, 18.9374] [0, 5.3684, 0] [-19.3556, 0, -0.162409] [11090.1, 532.426, -17737.3]] objLayer:i=0 props{} } area_21{ type:t="Box" tm:m=[[-0.1589, 0, 18.9374] [0, 5.3684, 0] [-19.3556, 0, -0.162409] [11059.8, 532.426, -17737.3]] objLayer:i=0 props{} } area_24{ type:t="Box" tm:m=[[-0.1589, 0, 18.9374] [0, 5.3684, 0] [-19.3556, 0, -0.162409] [10744.8, 532.426, -17737.3]] objLayer:i=0 props{} } area_23{ type:t="Box" tm:m=[[-0.1589, 0, 18.9374] [0, 5.3684, 0] [-19.3556, 0, -0.162409] [10775, 532.426, -17737.3]] objLayer:i=0 props{} } area_22{ type:t="Box" tm:m=[[0.319692, 0, 15.1471] [0, 5.3684, 0] [-9.67597, 0, 0.204219] [10994.1, 532.054, -17632.9]] objLayer:i=0 props{} } area_25{ type:t="Box" tm:m=[[0.319692, 0, 15.1471] [0, 5.3684, 0] [-9.67597, 0, 0.204219] [10909.8, 532.054, -17634]] objLayer:i=0 props{} } area_26{ type:t="Box" tm:m=[[0.319692, 0, 15.1471] [0, 5.3684, 0] [-9.67597, 0, 0.204219] [10827.1, 532.054, -17636]] objLayer:i=0 props{} } area_27{ type:t="Box" tm:m=[[15.1484, 0, 0.24787] [0, 5.3684, 0] [-0.15834, 0, 9.67683] [10708.7, 532.054, -17550.8]] objLayer:i=0 props{} } "START MiG"{ type:t="Sphere" tm:m=[[87.0966, 0, 0] [0, 87.0966, 0] [0, 0, 87.0966] [10689.4, 519.311, -17393.6]] objLayer:i=0 props{} } "END MiG"{ type:t="Sphere" tm:m=[[87.0966, 0, 0] [0, 87.0966, 0] [0, 0, 87.0966] [11772.7, 519.311, -17393.6]] objLayer:i=0 props{} } } objLayers{ layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } layer{ enabled:b=yes } } wayPoints{}